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No it’s a simple definition that fits the dictionary definition perfectly. You’re just trying to make it more complicated than it really is just to support your silly argument that this game isn’t a remake.

I’ll say this again because you didn’t read it the first time: remasters, if they don’t have the original source material, are at least made to look as if they did.

It’s not all grey area. This is not a grey area. One glance at a screenshot comparison should tell you that.

I agree with the guy who said that your time writing this waste of an article could have been better spent elsewhere.

Mmmm.... tuna.

(ground textures in remasters tend to have different shapes in sizes in the pebbles/patterns)

They can call them what they want, they can’t change the meaning of English words. The word remaster implies a very specific thing, which is the same assets from the same source, re-sampled or “re-mastered” in higher resolution from the original “master”, or at least made to look as such. The new Monkey Island games

By that measure you might as well call the RE1 remake not a remake because outside of the new rooms, the gameplay is exactly the same. It doesn’t work that way for games.

Those were also remakes.

They’re still the same graphics, if possible sourced from already existing higher resolution “masters” of the original graphics, and if not, recreated to appear as such.

That’s racist towards bandicoots.

Do you even know where the word remaster originates? It comes from music and film. A remaster simply takes the original “master” tape/disk and transfers it to a higher quality medium than was possible at the time of release. It doesn’t create anything new from scratch.

Do you even know where the word remaster originates? It comes from music and film. A remaster simply takes the original “master” tape/disk and transfers it to a higher quality medium than was possible at the time of release. It doesn’t create anything new from scratch.

the way to progress is very often not to ascend but to fall down random holes or lower pathways to flip random switches that unlock doors elsewhere in the level.

For years, Zelda games were defined by “no.” You can’t reach this place until later; you can’t solve this puzzle until you get the right item. Breath of the Wild is the best Zelda game to date, and it accomplishes that simply by saying yes.

If you really have to ask that, you must not understand human beings.

I think to deny inherent psychological differences is to deny that women inherently have breasts. We can see it, we know they’ve always had it, and we know there are reasons for it. We know it’s not because of non-gender related issues like weight problems or implants. At least not always.

Well that’s the argument I had with the other guy. There are innate differences between the male and female mind, there is no doubt about that. Inherent interest in most subjects is statistically extremely unlikely to be exactly 50/50. And that’s fine, isn’t it? People like what they like.

Well yeah, anybody can enjoy anything of course. But statistically, it would be silly to say gender interest in many subjects is or even should be split precisely down the middle, no?

You mean you think women don’t like things that center more around wargaming? Well then. Had a long argument with someone a while ago who was completely convinced subject matter could have absolutely nothing to do with gender participation, that men and women have completely equal interest in any subject matter, and