People get off on yelling at Nintendo for no real reason, somehow. It’s a bit weird. :)
People get off on yelling at Nintendo for no real reason, somehow. It’s a bit weird. :)
Hahaha I like your language, why don’t you try a bit harder.
Wow, it’s like you didn’t read my post.
Yeah but you didn’t specify. :D
Well I mean... it’s been done.
These games were designed in an era where it was assumed the player would read the manuals. Seiken 3's Super Famicom release included a 48-page manual that walked through the game’s complex design in tiny typeface. None of these games explain themselves. I can understand not adding an art gallery or other bonus…
Like I said, you’re the fucking expert aren’t you. :) They should just hire you for all their business decisions. You’re such a little genius. Just make it for switch! We never thought of that!
When there’s an equal amount of cases where a game was ported overseas and changed to actually add cleavage where there was none, then you can come here and try to make the “sides” sound equal. Until then, it’s just pretentious unwarranted neutrality on your part.
BLAH BLAH LOOK AT ME IM THE EXPERT NINTENDO SHOULD HIRE ME
Well, I’m saying there’s nothing actually wrong with the 32-bit graphics. :) They are impressive in context.
Here’s at least one person who plays and loves GT1 and 2 to this day. There are other considerations to appreciating videogame graphics other than “does this have the most polygons and pixels?”. Graphics are worth appreciating in their historic context, as well as the context of the set of “rules” of the fixed…
Their use of the term “coincidence” even in the face of proof, doesn’t make me so sure that they don’t...
Ooh, I might not be a collector but at least I’ve got MMX3, CT, Kirby 3 and Mario RPG out of those last ones.
Why would they need to listen to the retarded drooling bitching of the average person? Nintendo games are as good as they are because of the net result of Nintendo’s decisions.
Wow, this is the biggest load of drivel I’ve read in a while. Nice job.
Nope. I’ll do what I want. :)
Animus.
It’s supported in plenty of games like Mario Kart 8, SM3DW, Bayonetta 2, the Wonderful 101, CoDblops2, MH3U and even Minecraft for example. Indie games like Shantae support it so who knows what else. Then there’s the virtual console, and let’s not forget the WiiU has 100% perfect Wii BC. All this is enough to make…
The licensed gamecube style Classic controller they released was exactly that, a Gamecube controller with Classic controller innards, and able to be used with all the same things, which is a whole lot (not “just smash”). Hell, you can even use it on the NES mini.
I’m sorry but if Nintendo had done that, people would have tore them apart for having to buy new Wii U compatible Gamecube controllers, instead of letting them use their existing ones. And you know it.