fernandezdeej
Deej
fernandezdeej

I feel like Your Name was a bit overrated. I mean, I enjoyed it, and it was mostly pretty darn good. It sounded great, and it looked great. It’s probably one of the best body swap movies ever, though that’s not saying much since typically that particular genre is pretty “meh”. I just... well the pathos was a bit

Huh....

It’s also nice to see a gamer laptop that doesn’t look like an affront to common decency.

No.

People wanted to have sex with a horn? (Sorry, never really got into Destiny, so the only context I have for that reference is Norse mythology.)

Doom, along with later Zelda dungeon design (Wind Waker, for example), are an expert course in how to “hide” a linear design with illusions of choice. If you want to give your player options but also have an intended mood you want to develop, play those games to see how to do it.

...thirsty?

Heck, I don’t think most gamers are opposed to linear games. The frustration in recent years has been more about their utter dominance of series that had, in the past, been more open.

Yep, it worked pretty well. I believe it would start loading nearby areas before you even shot the doors, so it all depended on whether it was “done” yet. A modern port to the Switch (port that is, not an emulation of the Wii collection), would be able to eliminate that door delay entirely. In fact, I’d very much

That worked well, and the best part is “CD” can also stand for “Count Dracula”, so it works in-universe.

The.... the first Metroid game? I’m not sure where I misspoke...

Anyway, here’s hoping that upcoming tech, like replacements for flash storage, bring us back to the days before load times became so standardized that every one now has the same “here’s the icon of the game in the lower right corner, and maybe a random line from the instruction manual this game would have if we still

I’m reminded of the cartridge days, where load screens simply didn’t exist. Mind you, technically the old ROM carts had significantly lower latency than modern flash, so it was easier, but developers still had to work around even those small load times, and limited memory. Most often, they’d just hide the load times

Elevators as a load screen are a gaming tradition!

Sweet Granny Goodness... I just can’t unsee James Bond’s “weird mouth” illusion in that box art... you know, with the hand looking like a continuation of his face?

I personally think that Perfect Dark, while not as revolutionary as Goldeneye, perfected the formula and “bettered” Goldeneye in every conceivable way (except frame rate, which is resolved in the XBox 360 enhanced port). Sometimes I see reviews comment on Goldeneye only being revolutionary because it proved FPS could

It would make more sense to see who’s magikarp can jump the lowest. A whole society dedicated to breeding the weakest and most pathetic magikarp possible? We may finally have an explanation for how magikarp got the way it is.

I should add that this only makes Ganon’s character development complex for those who have played the whole series. As an individual game that, for many, is the very first Zelda they played, Ganon is just the very most basic villain a game can possibly have, and lacking anything beyond Ganon-as-existential-threat,

Years ago, I was thinking about how Ganon in LTTP seemed more intelligent than Ganon in the original game, and how Ganondorf seemed more intelligent still. The reality is that the games got more story driven as the series went on, but I came up with my own head canon that his constant cycle of resurrection and power

Okay, some more internet slang I don’t get (I should make this a series, a series about not getting the young people.). What do you mean by “thick”? Like, overweight? Is that an insult?