That's not really good logic, or sound economic theory. In fact, the introduction of a real gold sink is more likely to keep the Gold AH alive than it is to force people to the RMAH.
That's not really good logic, or sound economic theory. In fact, the introduction of a real gold sink is more likely to keep the Gold AH alive than it is to force people to the RMAH.
I think the fact that it's a Jab at both the playerbase and the company is what makes it pretty brilliant.
But that begs the question. The assertion everyone is making is that it's impossible to progress to get gear without using the RMAH, but people are obviously getting the gear to post on the RMAH somehow...
Seems more like a case of "complaining about not getting something I want" to me.
Everything in it reminds me of The Dig (other than the setting). Is it better than that?
I don't know what build you're using, but I was having reasonable success last night in A3. Of course, I wasn't making any gold, I was getting a ton of items though (and sold 2 stacks of exquisite essences for 370,000 gold).
Bashiok actually issued a "redaction" and apology later, realizing that it was the first hc inferno kill.
But, you could skip all the content using the difficulty glitch... so it's really not all that impressive.
Heh. Kripp used some "questionable" tactics to avoid death in HC while playing by himself. (For example, getting into a tight situation, hitting escape to pause the game, and then logging on with a different computer to DC you from the game without it unpausing.)
The story ended after the last season though... why are they doing this :(
They had to take MF off of logs / vases / corpses / chests... It was way too easy to bot those at high levels, with high MF / GF people were just making tons of gold and finding tons of items.
You get good items about as often in Diablo 3 as you did in Diablo 2... It's just easier to trade them now because of the (game ruining) auction house, and getting items isn't nearly as mind numbing as running the same boss over and over again, teleporting past everything in the way...
Hate to sound lame but the game really starts at 60...
I think by design you can't find any loot higher level than you unless you skip content, because the ilvl of the loot dropped is always higher than the required level to use the item.
That was pretty awesome.
I don't know if that's true.
You either Die a hero (Clover) or you live long enough to see yourself become the villain. (Blizzard)
Man I'm sorry to hear that your daughter was injured.
Everyone should watch this video. It's awesome and outlines some really good / groundbreaking research.