I'd say that it has the same feel as Limbo (stark, beautiful, dreamy, horrifying) but it's definitely not a Limbo 2.
I'd say that it has the same feel as Limbo (stark, beautiful, dreamy, horrifying) but it's definitely not a Limbo 2.
Papa G destroyed me repeatedly in such a way that I had to stop, go outside, and stare wistfully into the distance until I came to grips that he wasn't going to kill himself and nobody was going to help me. That guy was a rough and rude awakening that forged my understanding of what viciousness I could expect from…
I love the stuff we get to say because of video games. Imagine hearing someone yelling "Get off me ya, goddam birds!" without context.
I haven't played that game for over two decades and yet a single glance at that screen set off the music in my head with crystal clear clarity. What's that about?
We can torture ourselves for eternity with why. We just have to accept that we have, learn from our mistakes and move forward with our lives.
So I figure every single person in those crosshairs was probably a real phony anyhow.
I also really enjoyed Shadow Complex. It ripped off both in all the right ways for me.
Played this to the point where it was a science and then gave it another 200 hours anyway. My only explanation is that I absolutely adore the level and enemy designs. Sooooo naturally ima watch the crap out of this fella spoutin on about it.
If I wanted a mahogany god in my party I wouldn't have swapped out Barbados Slim!
I had always taken the line as a desperately lame attempt to justify meeting his friends and that Uncle Owen shut him down hard, thus "You can waste time with your friends after your chores are done". I think that lines up better with Lukes character at that point but maybe you're right. I remember being real…
The battles taking ages to load didn't help. I was playing through 7 for the first time while my friend was replaying 9 and by comparison it was like holy frijole, do you ever get to fight? The answer was: eventually. Great game but c'mon already.
I'm actually quite relieved about that. It's a terrible feeling not knowing what became of someone you care about, fictional or otherwise. Of course now I realize the poor guy was likely in the same position I was, wondering what became of three comrades that disappeared into a shitstorm they never returned from. …
I haven't but it sure looks delightful, thanks. I always wondered what happened to Jun. He seemed like a swell fella.
I miss you, Foe Hammer.
I HATED being made to fight to the death in Reach. That's not the Noble 6 I know. Why is that helmet all abandoned and blooey? Cause I want them to think I'm dead. Every day more sentries go missing, more equipment gets sabotaged and 6's beard gets bigger and bigger. Hurry up and make THAT game.
I've wondered why it seems so hard for them to integrate all that fun background stuff into the game storylines. You get a few glimpses here and there but it's pretty anemic especially compared to all the info from novels, comics, etc that exists. I got the special edition of Reach on a whim and found it came with a…
I have a similar backstory with sports. "Did you see the game!?" No. No I did not.
Maybe a little.
I've never seen an article that didn't have comments before. I don't know what to do. ….I'm scared.
If you really want to know a person, ask them about their No Russian playthrough. If someone's immediate reaction isn't to try and cut Makarov and company down with that M240 then I'd be a little wary (initial shock notwithstanding).