In my time working for a literary agent, and previously, I’ve read plenty of equally, poorly written sex scenes by women, that say similar things. It’s a difficult thing to do.
In my time working for a literary agent, and previously, I’ve read plenty of equally, poorly written sex scenes by women, that say similar things. It’s a difficult thing to do.
You were referencing Destiny, which is what I was talking about. Not 76.
If you consider the story being bad and an empty world that was supposed to be a fully fledged MMO as “minor shit” then sure.
That has to do with more than just difficulty. Has to do with storytelling, map layout, things like light radius which was an interesting concept that never got expanded upon, skill choice... not just how tough the monsters are.
I don’t know how else to say it to you? I do care about difficulty, but it’s one of many issues for me, and it’s not the main one.
I couldn’t even tell you because I haven’t played in years. And I don’t care to look, because as I’ve stated, I wasn’t inspired to play those higher difficulties. Maybe if they’d been available at launch I’d have cared more. But I’m not into just progressing through higher levels of difficulties purely because of said…
It’s a Diablo game. Normal mode should at least present you with some danger, some sense of foreboding, a sense of watching where you’re stepping. Didn’t get that at all.
You’re right, it was also because it was fun with my friends, because I was interested in different builds for every class, etc... the loot was, and is, tight. I didn’t say it wasn’t. But that’s not the primary factor for a lot of people, me included. I loved the worldbuilding and everything surrounding it. But…
Well I’m glad you enjoyed it. I for one felt completely demotivated by a lame story I predicted from the get go and the fact that normal and nightmare modes were far too easy. And I’m fine with you being able to reroll your specs - to a certain point. You can reroll in D2. But the fact that you get pretty much all…
My hope for D4 is that they move away from this loot grind, endless choice type of gameplay. I think they tell themselves that that’s why people loved D1 and D2 - but it’s not. It was a part of it, sure. But personally, as someone who played D2 for hundreds of hours, I played it because the world, the story, the sense…
“Proving that fans of pop music have no idea who its daddy is...”
“During the Keemstar interview”
Inexplicable?
There was some kind of DK theme going on amongst the cosplayers, which is why Sylv and Whitemane have more armor on their costumes.
There are major story arcs for each character, and a linking, overarching story with Spike that takes up about six episodes, or about 25% of the show.
There are major story arcs for each character, and a linking, overarching story with Spike that takes up about six…
I got you. I mean if we’re being honest, the FF games that everyone loves have pretty trash dialogue. FF5, 6, 7 - Tactics is my personal favorite but even that gets a bit janky. FF8 I couldn’t even do because Squall was so emo. I enjoy the banter so far in 15 so we shall see!
I definitely agree there. The standards are different now. I am only an hour and a half into FF 15 as of last night, so I find it super coincidental that this came about just today. I’m gonna give it a fair chance since I like it so far.
I can garauntee that your favorite FF game wasn’t written by a “real writer.”
Blizzard can only go after people for violations and people who get reported and do dumb shit. They can’t make someone not be an asshole.
.... which can still be wrong. Like all opinions and interpretations, regardless of type.