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And here are the posters of 12 classic movies you could watch instead of Ready Player One totally ruined.

What critical praise? I’ve seen lots of praise for it, but it’s mostly from people who read it and enjoyed - which is totally fine - but every time someone has actually tried to critique it it’s just fallen apart.

Well if a bunch of fans - amateurs, working in their spare time, without access to the source code - can do it without too much difficulty, then it stands to reason that professionals should be able to do it with less difficulty. In fact it would be the easiest thing in the world to just give the fan translation an

Wow, I didn’t know that existed either! It’s a pricey mobile game but I could dust off my Vita...

I haven’t watched it since the first season but that, plus the fact that the Joker is Ian from Shameless, is making me want to start watching it again just to get up to that point.

We should be on at least Metroid Prime 7 by now!

I almost used that as an example but thought my last post was long enough as it is!

Yes, I believe that’s the reason publishers are moving away from physical retail releases and releasing more games as digital only.

Yeah, I guess I’m making a distinction between types of training and saying that video games don’t offer any practical training, at least not in any way that is unique to the medium - i.e. firing a gun in a game using the right trigger on a controller and reloading by pressing X or whatever does not teach you how to

I knew she was British but I don’t think I’d ever heard Emily Blunt’s natural accent until she presented an award at the Oscars last week.

I think you’ve replied to the wrong person.

All they had to do was use the original version as a ROM running through an emulator, preferably one with a front end interface for controller support and easy configuration - basically like the Sega Mega Drive/Genesis Classics games already available on Steam.

I’m not surprised - there are still a lot of games that it would be great to have on the Switch. Wii U ports aside, it’s probably taken a lot of publishers time to realise that the console is a success and there’s money to be made from releasing games on it, and developers time to learn how to or find people who can

But there is top notch software, so expectation fulfilled.

Yeah, in real life assault rifles bear little resemblance to a keyboard and mouse and you don’t get crosshairs floating in front of your eyes exactly where the bullets are going to go.

I’m going to second this - apparently Smash Bros on the Wii U only took 2 years to develop, and the Switch was first announced (as the NX) 4 months later in March 2015, so a new Smash Bros could have been in development since then, and that would have been 3 years already. Also, even if it’s not a port, they’ve got

I’m right with you - I’ve been playing Fortnite a lot over the last few days, after first trying it for just a few games about a month ago, and I’m really enjoying it - having tried H1Z1 and PUBG, it does seem to be the least toxic battle royale game out there, which I suppose is partly due to its light hearted tone

Yes, that’s what makes it - the fact that it’s analogue but also makes it easy to snap it to a direction that’s precisely up, down, left, right, etc. - I can’t tell you how many times I’ve messed up in a video game (looking at you, Rocket League), because I’ve been holding the controller at a slight angle and, when I

I’ve been itching to replay the first two games for a while now and can’t decide whether to dig out my GameCube or play them through Dolphin so I can have them rendered at a higher resolution. I don’t particularly want to play the Wii versions, even though they’re slightly enhanced and with widescreen support, etc.,

I wasn’t aware that existed until just now, so thank you for bringing that to my attention, but also now I’m very sad.