Isn’t it staggered? The t looks a bit lower than the E to me...
Isn’t it staggered? The t looks a bit lower than the E to me...
The article isn’t really talking about plot-related death, but death during combat and regular gameplay
Except Kiryu is super attractive??
You mentioned the “whale-sized map”. How does the map size compare to other open world games?
Reminds me of the amusement park scene from Nichijou
Sounds kind of like Death Stranding
Well whatever, he can just move to Mix...oh wait...
Interesting that this now means Wrath of Cortex is officially a spin-off
hard agree about the metal cap theme
I pretty regularly eat chips while gaming, but I always use chopsticks. Can’t get my controllers all filthy!
SHOW. US. THE. BATTLE. SYSTEM.
This looks good, but hot take: I’d rather have a Last Story: Definitive Edition
Releasing game scripts is a really cool idea...I’d buy the Chrono Trigger script in a heartbeat!
I’m pretty sure they’re referring to Bunny Day :(
Maybe this is just because I’m a diehard old-school JRPG fan, but I feel like modern Dragon Quest games have perfected turn-based battles...why Final Fantasy can’t adopt the same system completely baffles me.
I mean, the same can be said for It’s Always Sunny but that’s fantastic
Yozora is such an interesting name from a linguistic point of view! Sora means “sky” in Japanese, whereas Yozora means “night sky”. Furthermore, the noct- in Noctis brings up night imagery. No idea if this means anything but it’s cool!
I’ve never played a mobile game so sorry in advance for the silly question. Does this mean that I will not be able to download/play the game AT ALL after June 30? Or does it mean that there won’t be any more new content or microtransactions? Like, if I download the game on June 30th, will I only have 1 day to play…
Good article! Just a quick FYI: Sotenbori is also based off a real location: Dotonbori in Osaka. The crab restaurant, fugu restaurant, etc are all there!
Couldn’t agree more. Furthermore, each iteration changed up the guardian battles and had unique character interactions so you weren’t really replaying anything exactly. It was honestly one of my favorite parts of the game, seeing the “what if” scenarios.