I want to assume you meant “R and L sound”, but then I see “Kina vs Rina” and it makes me doubt myself.
I want to assume you meant “R and L sound”, but then I see “Kina vs Rina” and it makes me doubt myself.
Ah, I wasn’t aware that HW solo support had been added. Even better.
That I joined a discussion you started and stated a fact you took offense to. Got anything else, or is that it?
Ehh, it’s hardly alone in that. What raised my brow and got me to drop the game was how they were pushing for e-sports with $50,000 competitions while in alpha.
Please. This $40 or less sale has been going on almost non-stop for close on 6 months now. Last day my ass.
Please. This $40 or less sale has been going on almost non-stop for close on 6 months now. Last day my ass.
Then it’d be “Zorro”, wouldn’t it? /not a big OP fan
Not to mention they’ve made the game much more solo-friendly; currently, all of A Realm Reborn and the third and fourth expansions (Shadowbringers and Endwalker) have a system in place where all story dungeons can be run with NPC party members, and they’ll be adding this support to both Heavensward and Stormblood…
You’re the one who brought it up in the comments first, my dude. That’s you being unable to let go, not me.
...which then proceeded to prove that the lasting audience for such a thing was as tiny as these competitive players’ peens.
Okay, can we all just agree that “open beta”, “alpha”, and the like don’t actually mean anything anymore? We’ve had games that are incomplete but pushing e-sport style competitions for $50,000 prizes (ARK: Survival Evolved), a game that has been in “Alpha” long enough to almost be legal to drive (7 Days to Die), and…
And? It still happened, and the game’s reputation still suffered for it. That fact doesn’t change later on, and I’m in no way saying it hasn’t improved.
You don’t say. Funny how you could construe my text as showing rage, but then I’m not the one projecting and stroking my own ego out of pedantry. You do you, I suppose.
Major NVIDIA press release around the release of their RTX 20XX line, feel free to google it. The idea proposed by the article was that a large amount of overhead graphics-wise was from calculating and rendering the way light interacted with game objects and textures, and since RTX cores and raytracing would take over…
I don’t dislike the game. I can’t dislike it, as I never played it and have no opinion on anything beyond that it was badly-made enough to be removed from a storefront, and that the reputation of the game suffered for it. I feel like you’re the one turning defending the game into part of your personality at this…
Look up the court battle over the “Band-Aid” trademark. People are going to use the “wrong” language until enough do that it becomes the “right” language, because that’s how language works. There’s no such thing as a word that is guaranteed to have a static meaning forever.
And why the game was pulled from the PS Store, and why there were record-breaking numbers of refund requests. It’s not a narrative if it actually happened, you know.
I’ve personally seen plenty of NVIDIA reps and game developers that have claimed this, in person, at tech demonstrations. I’m not saying it’s remotely true, just that it was claimed. Also, “light rendering load” was supposed to be “light-rendering load” but I passed the edit window before I noticed the typo.
I’ve seen the speedruns. And I still don’t consider it an achievement because, no matter how much you pull apart the code, the execution of it isn’t an achievement and I don’t find these assisted speedruns impressive just because the rest of the community contributed to the tools that make it possible.
Too bad everything but the visuals was basically dog shit for well over a year and reputations linger.
Remember when they said ray tracing was supposed to be a performance BOOST because the RTX cores were supposed to take the light rendering load (which was apparently substantial) off the rest of the card? Pepperidge Farm remembers.