I actually did play Heat, through Steam even. Annoyingly it still wanted to pop its own launcher that it wanted running 24/7, but I did play it and it was fun. Still waiting for a N4S that tops the Underground series, though.
I actually did play Heat, through Steam even. Annoyingly it still wanted to pop its own launcher that it wanted running 24/7, but I did play it and it was fun. Still waiting for a N4S that tops the Underground series, though.
It’s as I’ve said for years: competitive players are inherently selfish because wanting to be better than others is inherently selfish. It isn’t WRONG (which cannot be overstated), but the sort of person who is competitive is going to be more reactionary and loud by default, because those behaviors are more common in…
Literally every major carrier has pre-paid plans now, so it’s not specifically that. This is a fringe case from an old carrier from long before a lot of standards that Blizzard uses in their system were a thing. This is molehill = mountain territory.
Never claimed it was reasonable to ask for it. Just claiming that it’s nowhere near as much trouble as he’s making it out to be to do so. Whether he chooses to do so or not is on him, but something can be unreasonable and still be overblown.
How am I lying, exactly? They claimed they were DDoS’d, then got called out, then later reversed course and apologized for launch issues. Are you seriously trying to claim that companies don’t do this...?
You can provide scrubbed packet logs that show nothing about the infrastructure and only show unique incoming connections, you know.
I mean, I get you, but contact transfers, mass texts and call-forwarding exist, you know... feels like you’re overselling just how much upending there would actually be.
Wouldn’t be the first time. I recall a similar issue happened with Diablo III at launch, and Blizzard blamed DDoS then as well... except they could never seem to give any actual proof of that and just expected players to take their word for it. I don’t think it’ll be any different here, unfortunately.
I admire the tenacity, but I feel like you need to cull some of these puns or you’ll end up floundering.
Can’t be missing if it was never there to begin with.
And, on average, are far more incomplete.
I wanted to like this game more. The aesthetic is charming and well-animated, and I like these types of sims. But it lacks a lot of features, like remappable controls (who looks at a 2D game and thinks that the analog stick is the best movement type?) and character portraits. Hopefully these are things that will be…
The only time my hands would hurt is when using the triggers extensively, as the reach for them while pressing other face buttons is a little unnatural and they click straight instead of smoothly folding like most modern analog triggers.
And still no news about DQIII HD-2D. Sadface.
In my case, I just notice the bad looks after finding out about their actions. Barely notice looks otherwise. XD
Ehh, those patterns happen for a reason. I’m hardly a psychologist, but I would say it’s a safe bet that a lot of sexism (what isn’t culture-borne, anyway) comes from their egos telling them that they’re so smart and special, but women aren’t attracted to them so they start coming up with excuses as to why to protect…
“although it’s hard to find a CD player these days :)“
They said that high-speed internet would be in everyone’s homes ten years from now, ten years ago. We’re still nowhere close.
Huh. Looks like calling that the service could never sustain itself on the tiny amount of people with internet speeds high enough to allow low latency was right on the money, and all the people trying to argue otherwise can suck it. A good day to be me. |3
Oh, there were definitely exceptions, like the ones I mentioned. MMX3 was 79.99 at release, for example. But generally anything above $60 base price was due to additional tech, such as co-processor chips or super-sized ROMs (like PSIV).