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@Beardbeardly: He's playing as Gouki (Akuma), not as Cammy.

I've waited over a decade for a proper follow-up to Spawn: In the Demon's Hand. I can wait another two and a half years.

"I want to explore! I wanna climb the mountains. I wanna cross the oceans. I wanna... Gods, I can't believe I'm saying this. It sounds so exhausting. I must be crazy."

@Sabithomega: Thousands of people spent decades zoning, building, paving and repaving the streets I drive on every day. Thousands more were involved in the construction of my vehicle and the extraction, refining and delivery of the gasoline upon which it runs. I never give a thought to any of them.

@excaliburps: The difference in cost between a 50 GB HDD and a 250 GB HDD is minuscule. And 250 GB looks substantially more attractive than 120 GB when plastered on the side of a box.

@Pitchswitch: Not at all. It sounds to me like you're in the OCD category.

You know those guys who go around claiming, "I'm not book-smart, but I'm street-smart"*? That's the vibe I get from this article.

I really hope Ubisoft fixes the glitches in Warrior Within and replace the Godsmack track. WW is easily the second-best game of the SoT quartet (and could have been the best).

There are so many touches, from the animation to the camera angles to the character design, that remind you that whoever created this was also responsible for Resident Evil 4 and P.N.03. Either Mikami is a really hands-on guy or he's brought along a lot of his old Capcom team.

@Tuna Matrix: For what it's worth, FFG's website lists the playtime at 2-4 hours per game. Of course, slow or new players will drag that out to be longer.

It's worth noting that Kevin Wilson is the designer for this game. He did a fantastic job with the Fury of Dracula remake (possibly my favorite board game) and is also the designer or co-designer behind Arkham Horror, Cosmic Encounter [remake], Descent/Doom, and A Game of Thrones.

@kevito: There are plenty of board gaming groups in the south. Check BoardGameGeek.com for some in your area.

@Shteve: It doesn't look any more complicated than the average hobby board game.

@thebrainsquid: And there was [not-Sid-Meier's] Civilization and Advanced Civilization as well as Sid Meier's Civilization: the Card Game. So this is the fifth board/card game called Civilization (albeit only the third Sid Meier one).

I am saddened to see Usenet reduced to being merely a source for pirated content.

@Shepard: I don't know. Spawn: In the Demon's Hand remains an excellent video game.

@Ossidiana: If you don't have anything to compare LBP to, I'm sure it feels fine. However, if you are familiar with the great videogame platformers of the last 25 years (Super Mario Bros., Super Mario Bros. 3, Super Metroid, Metroid: Zero Mission, etc.), then LBP falls flat.

@pandafresh: There are good reasons for SF3 being ignored.

Maybe AT&T just doesn't list the actual times at which a data transfer occurs, but instead updates the billing information every so many hours (or twice/thrice a day). In that case, the downloads may correspond to data transfer that happened earlier that day (or the day before).