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@GohanEgret: I'd hope that there were more than 118,000/17 = 7000 owners of MH3. :p

@NinjaScript: I'm not impressed by any iPhone games as of yet, but I haven't picked up Chaos Ring.

@boynevs: Well, not so much Street Fighter III (or even Street Fighter II and IV). That said, Street Fighter [I] definitely was Ryu's story, and the Street Fighter Alpha series was also heavily focused on Ryu.

Any comments on the combat engine and character customization/ability selection?

@Morbid Toaster: If you dislike the square gate, it's pretty easy (and cheap) to swap it out for an octo or whatever.

@Rampage: I bought a $250 controller: the Wii. *rimshot*

@Kitradu: No. Inexpensive and high-quality do not go together.

@PunkyChipsAhoy: I didn't like it, but I only really like [some of] Capcom's fighters (and a very select few of SNK's). BB felt even more outlandish and non-intuitive than Guilty Gear. The variety in characters was also incredible, in a bad way (I might as well have been playing a different game when I switched).

Can't we all just agree that Aliens is the best videogame movie ever?

The fact of the matter is that shortcuts are easy and stereotypes carry little risk of alienating the market. No individual game carries the blame. Developers develop — and publishers publish — what sells.

@the7k: If you didn't like SF4, you won't like SSF4.

@AchromaticDhoulmagus: Do you post messages like this for all those yearly sports games iterations and Halo 3 sidequests?

@racerd23: The fight pads are quite nice. I've heard about reliability problems, but I'm happy with mine — it's a lot more portable than my TE stick.

@kiddicus: GameStop, Best Buy, Walmart et al. don't carry AO-rated games, just like they don't carry X-rated movies. Additionally, Sony, Microsoft, and Nintendo do not allow AO-rated games to be published for their platforms.

@Mike8813: I'd go with the 360 d-pad. There's not much competition for analog nubs (the NGPC stick doesn't count; the Saturn 3D pad also had a terrible nub; what else is there?), but Nintendo's made an excellent d-pad for twenty+ years, so Microsoft has no excuse for the 360's garbage d-pad.

@Lockgar: We have the technology.

@phatmillips: Give me a month to finish off my PS2 backlog and I'll trade you my fattie for a new slim.

@TRT-X: Funny, the exact same game popped up LAST year also. ;)