Maybe not, but if I buy an eclipse, it would be nice if it also played the thing I play on my phone for free.
Maybe not, but if I buy an eclipse, it would be nice if it also played the thing I play on my phone for free.
To be fair, I've been to McDonaldsmtwice since coming to Japan. It's pretty similar, though not speaking Japanese, I didn't examine the actual menu that closely.
I chose the wrong year to live in Japan.
How are you defining meaningful progress?
I thought this did a pretty good job discussing the RNG situation in Hearthstone.
I was going to post the Renegade for life video of this game, but someone beat me to it.
I agree with all of that except the notion that the Wii gave birth to the “shovel-ware” genre. I seem to recall a game boy advance release for every major children’s IP that came out in that period. Hell, it was probably before that, considering that E.T. For the Atari was a thing.
I would buy one now that I'm in Japan... If only it weren't for the region lock.
My workplace in Japan has the same rule. I work for an English teacher contracting company. You can’t really work in schools in Japan and have visible tattoos, or so we have been told. They also threw in a few stories, maybe exaggerated, likely not, of how someone ran outside in short sleeves for a couple,of minutes,…
To be fair, that’s how every video game is made, except the one paying is usually a publisher looking for remuneration later, and people who aren’t on the development team don’t get to see it until it’s a year or two away from being finished.
There are too many Bills in this conversation.
I’m told that it is a New England term for a savvy consumer.
Fair point. There were some things that were improved by having the mechanic of a sandbox in the game. I just think the sandbox itself could be done much, much better.
I enjoy a good sandbox too, as long as it’s filled with interesting things. But where most games will at least populate the sandbox with enemies and things to discover, the Phantom Pain chose instead to fill the sandbox with literal sand. Besides a few animals you can collect for money, there was nothing to do or see…
I know, right? That ground zeroes trailer gave the much tighter kind of experience I was hoping for, one that was really missing from the main game. I don’t mind an open world map, but not when that’s the only thing the game really has going for it. Even then, the map had nothing in it between the bases. Occasionally…
There’s Haunter: It hides in the dark, planning to take the life of the next living thing that wanders close by. (Crystal)
Schadenfreud.