electavire
Electavire
electavire

It’s cool that it’s coming on PC... I’m just not excited about what is likely a FOMO-based Diablo.
Like SUPER not excited, no matter the platform.
I’ll see what it looks like, sure. But the second I see the daily/weekly/monthly login rewards, daily free shop item, 13 currencies, “89% off” starter pack, and constant

If 400 people can’t put out more than 2 maps in a year, then there’s something way broken beyond crunch culture.
Infinite had at least 2 death marches (probably 3) in addition to 343's general crunch culture, and now they’re playing the team health card? Feels pretty disingenuous.
As the fans wise up and realize that

Surely part of the problem here is that 343 is breaking all of their own pledges for this game. They’ve doubled the length of content “seasons” to what it was already, which has seen player counts plummet from the data we have, all the while increasing how long it’s going to be for promised features to arrive. What

This take that Halo fans are overreacting to poor little old 343 seems a bit unfair to me. Sure, it’s great if 343 is serious about promoting a healthy work environment for their employees, but this is the same company that refuses to hire contractors to full time positions and whose constant churn of said contractors

Nintendo being run like a Japanese company should not surprise anyone.

It’s unfortunate that all the developers for the game were kept in hamster cages and only fed bread and water, without pay, for the duration of their employment making the game, I agree.

“Nintendo announced that it would be shutting down offices in Toronto and California”

So there is a guy who filed a complaint. What its about exactly no one at Kotaku knows. So Kotaku goes on to assume that the company is providing bad working conditions? Seriously? Do you call THAT journalism?

No one was acting like this was god’s gift to gaming though.

It wouldn’t be an exaggeration to say Utada Hikaru and “Simple and Clean” made Kingdom Hearts, which isn’t to say KH is bad, the song is just that good. Even though the lyrics have absolutely nothing to do with the game or the plot, the song’s emotional impact matches perfectly with the dream-like quality of KH’s

The combat was good enough on its own to elevate the game a fair bit, but structurally the game was a *below* average open world game, if anything. The people acting like it was god’s gift to gaming were drinking the kool-aid, but all that said if it does end up coming to PC, I will definitely pick it up to play that

“a solid if unremarkable expansion”

Honestly, that’s largely how I feel about Ghost of Tsushima proper. I have no idea what the Legend’s multiplayer component adds to the game, or if the Director’s Cut makes an substantial differences to go back to it, but I found it every bit what I don’t like about the Ubisoft open

Wow. Talk about a “hit-piece.” I guess no one wins a Pulitzer for writing an article about how amazing it was that Sky Mavis disrupted & revolutionized online gaming by adding financial remuneration to an already super fun game to play... That not “scandalous” enough, truth be damned..

Of course Axie-Infinity has

If getting off to hot girls older than you while under 18 makes the women pedos than I turned a lot of women in to pedos in the late 90s....oops.

I’m fine with it existing while understanding why Miyazaki doesn’t add it. The entire Souls franchise is built around struggling to learn and do better. A part of the “experience” he is trying to get the players to have is the feeling of struggling, learning, struggling, learning, relief and excitement when you clear

As someone who is indifferent, but leans slightly towards not wanting the souls games to have an easy mode, I’m glad this mod exists. Let people do what they want when the dev doesn’t has to be involved. 

I finally gave up on the game—I just wasn’t having fun, the combat (which I never really liked very much) had lost its luster, the exploration grew to be a slog, the good bits were becoming fewer and further between, and then there was the whole final act that I kept hearing about being terribly overtuned and

Note that Hyrule Warriors: Definitive Edition also added this feature, which, yeah, made it way better than the original version.

it might appear worthless at first glance, until you think about the secondary market of providing fodder for blog posts for sites trying to fill out their quota

Yup. I think it limits the number of player controlled units to four but you can direct most of the named characters on your side as well. There are a few story exceptions but you can actually force the ally AI actually make good choices. It allows you to actually tackle things as you see fit and makes leveling up