Batman gets a pass because he’s a rich white dude removing gang violence in Chicago Gotham without the hindrance of the Constitution holding him back.
Batman gets a pass because he’s a rich white dude removing gang violence in Chicago Gotham without the hindrance of the Constitution holding him back.
And not all of America, despite the right’s permanent attempts to make us believe they are all there’s to it.
If it takes two handheld devices to play online, you’re doing something wrong. This has been a bad decision from the time they announced it.
I...guess?
Woof, buddy. I hate to do it to you but Borderlands isn’t so original itself.
“How do I tell people I don’t like a thing? I KNOW! I’ll comment on the Internet about it! That’ll show’em!!”
It used to be that games came into the world as self-contained objects that could be played, completed, and set aside. They could then be revisited years or even decades later. At most emulation or a virtual OS would be necessary to load the game.
As somebody who, until recently, couldn’t get anything much faster than dial up with any reliability, I agree with you. There are a lot of people who do not have access to reliable, fast Internet.
Very true. This turns even offline single player games into a similar situation that MMOs attempt. I too ran into that, having played entirely too much of one game (For me it was FFXI) to the point where it felt like a job. Swore off MMOs since cause I can’t seem to just be casual with them haha. But now here we are,…
One of the most defining difference between a product and a service is tangibility; a product you can hold or posses, a service you cannot. To frame it in the realm of video games: Steam is a service, the games are the product. Origin is the service, EA games are the product. The one is not the other, and Origin is a…
On the other side of the coin people can’t afford to pay more. That is why the resale market, game sharing, and waiting it out clubs are so popular. The economy has not kept pace for the average citizen for gaming as is to be what a corporation might feel is worthwile (who knows what they could really be flexible on).
The single biggest problem with “games as a service” rests on an assumption: your Internet connection is always active. Publishers, in particular, are all too happy to try and exploit that condition because, “hey, our dev studios never have Internet connectivity go down, so it can’t possibly happen to our customers.”…
But these FFXV updates rock, and have made an already excellent game ever better. By the time they are done with the DLC (problematic), and all these contests and whatnot, XV will be an incredible and satisfying game. It is now what it should have been at launch, and that can’t be completely discounted, both edges of…
The AAA game market is far too bloated for its own good anymore. Publishers usurped the market from the developers of old that started everything (making games that they wanted to see or play), and this is the natural result.
Games as service is a massive problem for me because I’m a completionist. Games as service models mean I have to be constantly cycling games so I don’t miss out on content or items or timed events.
It would be impossible to make “used game sales illegal.” See: used bookstores, consignment shops, eBay.
If the game is released in installments (we used to call these Episodes), I will not buy it, and often, will forget to buy it later on because it is either no longer on my raider, or too much of the game has been spoiled. Hitman and Life is Strange are two such casualties.
Very interesting, thanks for the write up!
I can’t speak for anyone else, but personally, unless I’m really excited about a release (and this has happened twice in the last three years), I really try and avoid any game that has these kinds of buyable add-ons. I’m more than happy to wait and pay $20 for a bundled collection of content and DLC than I am to keep…
you had me at “Neill Blomkamp”.