earle117
earle117
earle117

Yeah, I was an Xbox guy. I had a PS1, but then went Xbox->360. I did get a PS2 after I got my 360 to play through a bunch of games I missed and loved it.

I definitely understand having a preference, but I also think that they're both worth playing. As I said, despite being an Xbox guy, I'm loving my PS3, and while I'll

I just did that in reverse (had a 360/PC all generation), picked up a PS3 a couple of months ago. It's great, lots of fun games that I missed, and most of the games are <$10 because they're old.

I'd definitely go for it. 360 had some phenomenal exclusives, especially if you enjoy shooters. The entire Gears of War

The tight, futuristic corridors, and giving you a BFG just screamed "ha guys get it? We made Doom!" to me. Which, despite my very mixed feelings on Doom 3, I do love Doom. And id. Just don't make the entire last level of your game an (awful) reference. That just stinks of terrible idea to me.

Like I said though, still

Yeah, game play wise, they both ended pretty much the same awful way. But the story part at the ending of HL2 was at least interesting, and the shitty lame environment at least sort of fit with what was going on in HL2. All I felt at the end of Rage was id telling me, "REMEMBER WHEN WE MADE DOOM 3? IT WAS PRETTY RAD,

I dunno. Like I said, I do like Reach's style, I just preferred how 3 looked cleaner, which to me is a part of the Halo style. The regular UNSC guys had that complex, militaristic look, but the Spartans and their gear looked cleaner and more vehicular (trying to explain it as best as I can). I didn't think adding shit

Reach had a lot of good armor, but it kinda ruined the clean aesthetics of the previous Halo games. I don't mean it in a dirty-beat up kinda way, I mean the armor was all really complex and over designed. Which I don't mind, but Halo kinda had it's own style, sitting in-between clean lines and overly layered and

Another game I loved but had a shit ending. =D

Although, if you're talking the end of Ep. 2 instead of just the base game, then we're talking worst-fucking ending-of-all-time-especially-since-part-fucking-3-is-never-fucking-coming-out bad. Because, seriously, fuck Episode 2 with a loaded gun. It had a cliff hanger as

I agree with you except for one thing: don't go back to Reach's style. Go back to Halo 3's. Reach was a great game, and Halo 4 was pretty good, but the armor styles in both were terrible (with Reach being pretty bad, 4 being an atrocity against mankind).

Most of the environments in 4 were awesome (other than the

I'm one of the few people that loved the shit outta Rage. The environments were beautiful, the gunplay was solid, it had AMAZING animation, and even the cars were fun. And of course, wingsticks were fucking tits.

The only things I didn't like about that game were the story, and the entire ending. Because the story was

His artwork is great, but most of the armor in Halo 4 looked like an intern went crazy with the extrude tool and wanted to make modern art with it.

Most of the environments were great, the armor was fucking awful in that game. Just, seriously atrocious. Halo Reach had already kinda started down the "busy, overly

Quick switching doesn't reset the shot timer anymore in CS:GO. The only advantage you get from switching is strafing slightly faster in between shots due to having the pistol out. Also, there's a slight delay when you first pull up the scope before it becomes 100% accurate which stops quick-scoping. The AWP is

While it is silly that it won't log you in, and it would be nice to fix that, you're contradicting yourself... you are leaving it in the box because you don't want to use any of its features, but then you're complaining that some of the features you want to use don't work without it. If so, why not just plug it in?

It can be a hard game to get into, but it's worth it. If you want, add me on Steam and we can play some rounds sometime if you do wanna learn the game. I'm no pro but I do understand the mechanics and how they all work.

Or, if you'd rather just learn how to do OK without actually learning any of the mechanics, just buy

I think you need to look into CS a bit more before you bash it. If the game is so simple, why do so many people play it so much? It's because the base game is extremely simplistic, but it has AMAZING depth. First off, being purely objective based gives the maps a lot more reason than any TDM style map, the money

In order to like CS:GO, you do have to realize that things did change. If you were one of the people that loved stuff like bhopping, realize that most "kinda-glitches-but-also-part-of-the-gameplay" stuff is completely gone. But they've done a lot of great stuff, tweaking the maps constantly and adding new ones,

The AK isn't inaccurate after the first 2 shots, the recoil just jumps like crazy at that point. Once you learn it and use it enough, you can easily control it. The guys in this video are all professional players, I doubt that very many of those shots were just "dumb luck."

They sped up and slowed down the video a bunch, so the sensitivity looks higher than it is. Most pros actually play on a pretty low sens and just do a lot wider and faster hand movement.

CS:GO today is nothing like the beta. CS:GO beta was a pile of shit, CS:GO now is easily the best of the series IMO.

My debit account randomly showed a $5 Steam purchase earlier today when I was checking my account pulling out rent money. I figured it might've been from before, and that it was just now going through and forgot about it, but since you brought it up I went and checked, and now it's not showing up on my debit

Or you could be creative and find a name you love, without picking something so ridiculous that the kid is going to hate you for it. Changing your own name? Great, go as crazy as you want, but here you're picking for another human being who only has you to rely on. Try not to get him/her beat up on the first day of