dylanoconorkinja
DylanOConorKinja
dylanoconorkinja

The worst thing is that the lore is absolutely amazing. There is so much to discover and see in that game. I kinda wish we will get a Destiny Solo at some point or something, where we can redo everything, included raids, with bots or something... Although raids would be extremely hard to replicate correctly :(

There used to be a lot more conditional dialogue tied to whether your account was a carryover from Destiny 1 or new with Destiny 2, specifically back in that Red War era. A lot of it was just simple comments from Ghost like “oh yeah we remember that” or “wow that is totally new information to my guardian and me.”

Very good point. Part of the Live Team’s seasonal update needs to be updating the New Light experience to reflect the current state of the narrative.  

Been going for 7 years now, 2nd largest concurrent player base behind WoW.  They’re doing something right.

Destiny 2 is no longer good for new players. My GF started playing last spring, and though she loves to play w/ me she has no idea what the hell is going on. If she didn’t have me to shepherd her through all the available content to get her to power level cap I think she would’ve given up at the beginning. For those

I seem to recall reading that Bungie actually stated they were removing old content because they were updating the engine for new content and didn’t have the resources to update the old stuff. I don’t remember who said that, though.

Still putting money on this being an engine limitation as the game was never intended to run this long/grow this big. And that without a big publisher to back/fund a Destiny 3 (and them changing their plans), that they’re doing the best they can with the current engine which was never scoped out for this kind of

Having seen some streams of Kaycee’s Mod, I’ve come to the realization that creating a broken deck--synergistic sigil combos, the ringworm hack, squirrel totem shenanigans--might be the point, especially since all the boss encounters are based on your opponent getting some advantage.

Didn’t even ctrl-f first, huh?

I finally beat The Beast in The Binding of Isaac: Repentance, quite unexpectedly. I had just been doing the run to unlock tainted characters and just somehow managed to buckle down and beat it.

Shit’s weird, man. I have a lot more to say but I shouldn’t. 

I also really enjoyed it, and evidently we’re not alone - on Steam the game has a 93% positive overall rating with over a million units sold. Metacritic’s user ratings, such as they are, put the game at 84% on PS4 (the same as HZD) and 86% on PC, both substantially higher than their critic scores of 71% and 76%.

I enjoyed the narrative of HZD nearly as much as knocking the parts of of robot animals/dinosaurs and thought Spider-Man’s story was only second to it’s web-slinging. Which isn’t to say your opinion is wrong and mine is right, it’s all subjective.  But apparently more folks felt my way than yours and thus we get

@AA Dowd - if you and a bunch of current/former AVClub writers end up spinning off to your own new website, I would happily follow.

can we talk about this instead?

Yeah I suppose “lately” for me was referring to Destiny 1 and onward since I recall that being the first to limit to 3 as well. I thought maybe it had to do with 3 being the perfect balance for DPS/healer/tank but maybe that and people only partying up in groups of 3 go hand in hand. In L4D it doesn’t apply but for

Yeah sorry, I meant you were right. It was crap.

It was really well acted and animated. I enjoyed it.

The original Mass Effect came out when DLC was still a very very new idea in console games. On PCs , “expansion packs” were more common but not on consoles. Microsoft was pushing the idea of that feature hard with the Xbox 360.  Pinnacle Station felt like a quick thing thrown together to says “Hey look, the new flag

Squads of three players team up to shoot waves of enemies, indicative of the current Left 4 Dead renaissance—a Left 4 Deadaissance, if you will”