And this is why we’re keeping him in the dark as to who he was for as long as possible - because that’s always a good idea, in fiction or otherwise!
And this is why we’re keeping him in the dark as to who he was for as long as possible - because that’s always a good idea, in fiction or otherwise!
I don’t remember exactly when it’s supposed to hit - I don’t pay that much attention to raid stuff, because, well, I don’t raid - but I know it’s this year some time, which does seem to simply that Bungie is at least working on Venus. And as I understand it, the plan with the vaulting is for ALL the D1 content to make…
I’m honestly kind of hoping, with the seasonal stuff ‘sticking around’ for the year, that they basically do a ‘different’ kind of seasonal activity with each one - so the Wrathborn Hunts were primarily solo, this’ll be matchmade in the same way the Menagerie or the Sundial or the Undying Mind was, there’ll be another…
I was surprised how much I liked Crow as a character last season; he feels like one of the first characters that really has a ‘connection’ to our Guardian, to me. Like, most of the prior narrative threads have been about other characters’ connections to each other - The Stranger and Ana, Ana and Rasputin/Zavala,…
Yeah, I’m really not seeing the connective tissue between ‘players are unhappy that Bungie took away a large portion of their arsenal and about a third of their destinations’ and ‘therefore the solution is to take away 100% of their arsenal and all of their current destinations!’ (Then again, I also like the seasonal…
Out of all of this, the part that excites me most is definitely the brand-new strike; as much as Bungie talks about getting rid of FOMO, I feel like the addition of new permanent content* coming out of seasonal activities makes me feel like they’re finally taking an actual step in that direction. Plus, given the…
Definitely high on my list of questions as well: one one hand, it would seem to make sense that it would - but on the other, given that they’re bringing back The Vault of Glass next season (I think), I doubt that means they’re bringing back Venus as well, so the notion of launching activities from formerly public…
Absolutely. And I think that gets even more onerous when the quests are of the ‘do the same thing in thirteen different locations’ type approach; I have to juggle that with all of the individual local quest for that location, and by the time I’ve reached the final location, I’m significantly more ‘annoyed’ than I am…
Ha! Hey, I appreciate the ‘late’ response - it means our conversation was engaging enough that it’s still on your mind, however many days later, and that makes me happy!
Eh; like I said, it’s a different scale for everybody. I’d rather pay twenty bucks for a four hour game that actually gave me four hours of consistent entertainment than pay sixty for a hundred hour game... that only gave me ten hours of consistent entertainment. At least the four hour game respects my time, you know?…
Again, I agree with you on large portions, in that they’ve definitely ‘targeted’ weapons for sunsetting precisely because they’re popular, and the notion of making us re-grind for the exact same weapons (rolls and all) that are currently sitting in our vault is just asinine, especially given their stated reasons for…
You’re hardly the only one who thinks so - I’d say about half this thread is people objecting to my inclusion of Horizon - but I don’t necessarily think there’s a ‘set’ amount of time any type of game should be: ‘if it’s under thirty hours, an RPG is too short, if it’s over forty, it’s too long’ isn’t an argument I’d…
Yeah, I’m pretty much in the same boat where Skyrim is concerned - I think about the only thing I’ve ever done with multiple characters is the mage’s guild, just because most of my characters wind up using magic to at least a degree. Though I will say, if there’s one thing I will knock Skyrim on, it’s how ‘easy’ it is…
HZD’s definitely the title I’ve heard the most pushback on for including - and (for what it’s worth) I definitely think it’s the best game that I listed. (And again, none of the games I listed are games I think are ‘bad’ - I just think they’re too long for their own good.) I still think HZD is a game that could be…
Black Flag was the last AC game I put more than a couple hours in, as well. I think it’s interesting you bring up the RPG elements because, on the whole, I think that’s a boon for video games - things like leveling and gaining XP and stats and that sort of thing - as it gives gamers something to ‘work toward’ in any…
I’m only ‘blaming’ Skyrim in the sense that I feel like other developers looked at Skyrim’s success, said ‘how can we copy that’, and then did so... poorly. That doesn’t make it Skyrim’s fault; it just means that’s where the impetus to ‘make everything take 100 hours to complete!’ came from. Because you’re absolutely…
I think my issue was definitely your last paragraph - it ‘felt’ too long because, gameplay wise, nothing really changed for me from about the halfway mark on. And again, I’m not trying to knock the game as a whole - overall, I enjoyed Horizon Zero Dawn, and I’ll definitely play the sequel (once I finally pick up a…
Yeah, I definitely think there’s sort of a sliding scale (that differs from gamer to gamer) on ‘how much game you have to get to justify x amount of money’. For me, a four hour-long game might be worth twenty dollars, but probably not sixty... but I’m also more or less okay with ‘just’ ten hours for a sixty-dollar…
Once the Zenimax purchase goes through, Starfield, Elder Scrolls VI, etc. will be first-party exclusives. Hell, Insomniac developed a first-party exclusive for Microsoft before being purchased by Sony. Once a developer has been purchased, the games they develop - assuming they’re exclusive to their parent company’s…
I’m sorry, but this all sort of feels to me like ‘it would be okay if Sony did it, but Microsoft’s doing it, so it’s not okay’. I just don’t see a major difference between Microsoft buying a studio and making its games exclusive, and Sony signing a pre-existing studio to exclusivity contracts. The only real difference…