dugdawg-old
DugDawg
dugdawg-old

WESKERSSSS!!!!

This sounds awesome. I'm buying day one.

Sold for $6 dollars!

@suya123: I was thinking the same thing. It's far easier to make a fightstick for PS3 than Xbox 360.

I've never understood why Sony hasn't made Playstation 2 games downloadable on the PS3 like Microsoft has with the Xbox Originals. It seems to me like Sony could profit immensely from allowing PS3 owners to download the best sellers from its absolutely huge PS2 lineup. I'm one of the few people who never bought a PS2,

I played the game for a LONG time last night. It's still addictive, but all the jump gate hacking definitely gets a little old. The original PuzzleQuest seemed less repetitive and more polished, but Galatrix is still pretty fun.

This is good news, but I still want them to fix the craptastic flybots, or at least make obtaining the badge not dependant on killing 5 people with those things — which so clearly aren't intended for killing people.

Great read by Games Radar. I can definitely sympathize with this article. I ran into one of these game ending bugs myself around 67 percent completion. Luckily, I had saved my game frequently over the course of the game, and was able to load a save prior to when the bug occurred. Doing so allowed me to finish the

Well, the first game definitely tried to do the same thing. Unfortunately, the combat simply was a bit clunky. Enemies were super fast, aiming was a bit slow, and overall, combat didn't quite mesh. You really had to pre-program your moves to have much success in the game. Luckily, the storyline and dialogue choices

Titan Ropes > PS3

@Mr.Sad: So, Lone Star, now you see that evil will always triumph because good . . . is . . . dumb.

@Barts: Yeah, I think I got my star from the editors because I don't have a ton of followers persay, nor have I had a comment featured in the Week in Comments — or at least that I know of.

@iplaywinner: Yeah, I saw Lizard Lick put up an annoucement that they've stopped taking orders temporarily because they have so many back orders. Who knew building arcade sticks was so popular?

@Porumy: Agreed. I hope they add more coop content.

*Facepalm* at my home state of Georgia.

I'm in the process of building my own arcade stick out of Sanwa and Seimitsu parts and medium density fibreboard (MDF). It might sound crazy to some, but I like building stuff and it's actually not that hard to do. There's some great information the web for building them. When I'm finished, my stick will work with the

When all else fails, go with "virus!" Either they'll come down with a bad cold or turn into a Resident Evil 5 abomination. Could be risky!

@SunKing: I'm with you. I hate having to micro-manage one unit. I much prefer building a crap ton of different units and sending them marching over to the enemies base as one giant wave. If I lose a few units here and there, no biggie. I guess that's why I'm a Supreme Commander fan.

I played through the first game in two nights with a friend. Since then, we haven't been inclined to play it again. It's just one of those games that I have a hard time getting excited about. It was too generic, though pimpin out your guns was kind of cool. But even the gun customization could have been better. MGS 4

@excel_excel: I actually liked COD: WAW single player. It was the online multiplayer that just didn't feel right to me. It just didn't draw me in like Modern Warfare. I'm having the same problem with Killzone 2. Yes, it's a fantastic multiplayer game, but it still doesn't reach Modern Warefare status, in my opinion.