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Nintendo actually used to be better with this. GameCube games played on Wii, then Wii games on Wii U, you could transfer your eShop games for a small fee to Wii U as well.

Thatll happen when you turn the game into a grind-fest and don’t focus on the story which is what makes the avengers a success in the first place. It might have also helped to throw some of that marketing money into actually making the game. I see it happen all the time now, companies will throw just as much of not

So I don’t actually care about how successful it was for Sony or what percentage of people globally bought one...

maybe because i’m asian american but x in america is cancel as well, and o in american is connect to “on” as in close circuit. In america we cross things out with an x and select things by circling them.

Playstation has generally had pretty weak launch lineups imo. But PS2 probably takes the crown for me. I really loved Armored Core since the PSone and Kessen was great. I’m not a fan of Tekken but I played TTT a lot only for Tekken Bowling. Out of all of them that lineup got the most play from me.

The 3DS launch lineup and window was abysmal. Like, the launch lineup combined with the high price nearly killed the system.

I still maintain Star Fox Zero was a good game and once you got used to the controls, it actually let you play better than 64.  It was just so short that by the time you got used to the controls, there was nothing left to do.