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Derrick Sanskrit
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For Thanksgiving Day, I'm bringing the PS4 to my parents' house for a big extended family session of assorted games from both Jackbox Party Packs. Our Thanksgiving table is rolling eleven persons deep this year, but we fully expect at least two of them to slip into a food coma well before game time. We're also

Since the topic of IRL relationships was brought up, Nina is involved with Emmett Butler, who has programmed several of her games, including this one and how do you Do It?. Also they are adorable.

Which is why it infuriates me when games that could have off-TV functionality lack it, especially in the case of first-party Nintendo titles. All I want to do in the morning is check the stores in Splatoon to see if there's any gear I don't already own while watching The Daily Show, but all the gamepad says is "LOOK

Now that you mention it, I would love to play a first-person yarn shooter. I've had a lot of trouble getting into shooters in the past, but I've become hopelessly addicted to Splatoon and it's clear to me that the bright colors, personality, and lack of actual violence are the key, for me. Firing a yarn cannon that

FUN FACT:

It came out in Europe. You can totally play it on a region-free Nintendo DS (anything prior to the DSi) without any need to localize.

I see several eBay listings that have it around $70. Gamestop lists it at $9.99 but you have to have a location with it in stock nearby, so good luck with that. I got mine for $19 back when the Wii launched and it is magical. They released a Wii port in Japan that was announced for the West but cancelled. I sincerely

Yes, definitely, to the same extent that Chibi-Robo! Park Patrol was set in a public park and Chibi-Robo! Photo Finder introduced an augmented reality camera mechanic. Zip Lash's title doesn't break precedent enough, for me, to suggest such a radical shift.

Hmm, not quite. AC: New Leaf did have a large focus on building things in town, but there was never so much of an outside threat as one might need to build fortifications. Alien invaders have largely been a constant in Chibi-Robo, though often more as a third-act wrinkle to rally the forces you've been befriending and

Though, as you said, those were all branded as separate franchises outside of the main line. Had this been, say, "Chibi-Robo Adventures: Zip-Lash" it would be clear that this is a new line separate from the others. The Adventure of Link may have had a radically different play style than The Legend of Zelda, but it

King Dedede and Toad are very attractive. Pac-Man and Wario are surprisingly sweet as well. For paint application, Rosalina and Luma is also rather gorgeous. The Splatoon squid is by far the messiest.

My girlfriend used to work in 3D printing and she has been all over my amiibo inspecting their build quality. She rightfully hates the Splatoon ones for their terrible seams, but she instantly declared the Chibi-Robo amiibo to be the best of the bunch. The few visible seams completely work in terms of where they are

I feel the same way, especially since so many of the credits on the game are attributed to Vanpool, the developers of Dillon's Rolling Western and Freshly-Picked Tingle's Rosy Rupeeland, both of which were essentially new IPs (Tingle was sort of a Zelda spin-off but not really at all) and focused on new gameplay

And it is THE BEST amiibo so far, in my opinion. You're basically buying a pretty good Chibi-Robo statue for forty bucks and getting a mediocre game bundled in with it (which I'm fine with, as I've wanted a Chibi-Robo on my shelf for close to ten years).

I did notice the rather beastly-looking PC towers attached to some of the S-E demo units, which only struck me as odd in that those things are usually hidden away from the open air where passers-by can just poke or kick them.

We chatted at the rooftop of Shop Studios, about a block or two away from the Javitz. Wish I'd known you were there, I would have hung out! All I did at the Square Enix booth was watch other people completely ignore Life Is Strange and Tomb Raider Go.

That's very much intentional. That image is from the cover to Phonogram volume 3 issue 2, in which Emily Aster is trapped in the "Take On Me" music video. Every Phonogram cover references a piece of pop music referenced in the issue, so the first volume included Blur and Pulp homages and the first issue of this volume

Ah, that's a bit different from what Harmonix sent to the press. What they told us only last week was:

You can make a bunch of unique characters but, at the moment, you cannot set your custom characters to be the AI backing band, only choose from a sea of pre-made avatars. Custom characters right now can only be used by human players. Seems like an obvious oversight and I'd imagine this will be patched in very very

At launch, in-game gives you the option to browse by artist, genre, year, et cetera, and it also lets your browse by difficulty, like hardest drum songs and the like.