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Derrick Sanskrit
dsanskrit--disqus

TWEWY was my first thought, too, but I was hoping the commenters would take care of it (thank you!). Don't get me wrong, I would absolutely buy a TWEWY sequel sight unseen, but it definitely does not need one and I have a hard time imagining one would do anything but detract from what made the original so special. It

New Mutants survived, but only be relaunching as New X-Men: Academy X after Grant Morrison left. That book also gave us some really great new young mutants, like Surge, Elixir, and Prodigy, who thankfully made a comeback last year in Young Avengers. Venom also sold well enough to make it longer than a year.

Another Brian K. Vaughan book!

John Teti just referenced a comic book. *wipes tear from eye* I'm so proud!

As far as I know, nope, they never did, though popular opinion both at the time and now has been that it was Howard Mackie. A lot of people still associated Mackie's name with Spider-Man's Clone Saga and it's safe to say Marvel could have assumed people wouldn't buy anything with his name on it. It was a pretty okay

Another book I loved from the X-Statix/New X-Men era of X-Books was The Brotherhood (written, of course, by X), and when that book's sales were waning they concocted a plot to assassinate Doop, the new fan-favorite X-character, to draw attention to their cause. The Brotherhood failed, of course, and the entire team is

Enemies have pretty good aim from a distance, but I wouldn't call it obnoxious. Plus, you have so much more momentum now with the new powers that it's easy to get out of their range in an instant. You can clear out the remaining enemies pretty quickly by "claiming" the neighborhoods. One big battle with the enemies

I'll give you fudge, baby, not pecans.

To answer all of those questions: Because it provokes further conversation.

Come back here with my diamonds!

After having sunk all of last weekend into 100%ing InFamous: Second Son, this weekend I'll be playing an oft-forgotten game called Read A Book. Also some Towerfall, probably.

If you're going to put the brackets around [Prototype], I feel you should extend the same courtesy to stylizing the other series as inFAMOUS. Either way, both are annoying to type.

Seeing as they're natives, I'm sure they did a good job with it. Has to be better than Lego Marvel Super Heroes' idea of Manhattan. When I walked in a straight line from Times Square, through SoHo, to Grand Central Station, I just about threw the controller in outrage. It's like they don't know what SoHo means! (SOuth

The game features a remarkably faithful cover of Nirvana's "Heart-Shaped Box," so I suppose it depends on whether you can get down to that?

I've never been to Seattle for more than a weekend at a time, so I can't attest to how "Seattle" it is (though that is where Sucker Punch is located, so I'm assuming it's pretty-dang Seattle). Outside of the Space Needle and especially large ads for Sub Pop Records, it could have been just any damp Metropolis as far

Yup, this is Seattle-Seattle. They've even got copyright info for the Space Needle on the start screen.

Great, now I feel guilty for completely ignoring the trainers and their clipboards every time I go to the gym. What a hypocrite I turned out to be.

To keep the comparison going, think of it more like M-Day from the X-Men's "Decimation" storyline, where the overwhelming majority of Conduits were depowered, but not everybody. By the middle of InFamous 2, the Conduit population of New Marais was almost overwhelming. In Second Son's Seattle you could count the

They decided that the "good" ending is canon. This game (and presumably any future games) take place after the heroic ending of InFamous 2, even though the evil ending was waaaaaaaaaaaaaaaay cooler.