The Dark Brown Tower
The Dark Brown Tower
Bruttenholm is one of the oddest characters in the Mignolaverse. Killed off pages into the first Hellboy story but retroactively fleshed out through years of prequel series (where he is often the protagonist, no less). John Hurt was absolutely perfect casting, and I have to say that McShane seems like an odd choice.…
I came in to make a joke about Gibson wanting to add a bunch of racial and anti-Semitic slurs to the dictionary, but it actually sounds like he has legitimate grievances.
I fall in the "Ellaria was wrong to have Myrcella killed at all while Cersei should not have killed Ellaria's daughter in the manner she did, though the laws of a feudal society suggest that execution may have been a perfectly acceptable response to their actions against her."
He's quietly morphed into John Oliver.
They're also selling FFT on mobile for half off.
Tidus is fine, but I don't think the writers even understand what he was.
I'd also like if the random encounter lists included more classes. There are some jobs you simply never have to deal with.
The amount of story is a little lacking compared to many JRPGs, but it has clearer, better stakes than the bloated, nearly incomprehensible mess of FFXIII or the basically nonsensical Tidus of FFX.
I wouldn't say no to a few tweaks here and there to JP costs (they raised them across the board for War of the Lions), relative ability power, and the sheer mind-numbing difficulty of accessing Dark Knights and Onion Knights.
I'd settle for a plain-jane PC port, but a remaster with the same lavish treatment that they gave to FFXII and Tactics Ogre (gameplay tweaks and orchestrated soundtracks in both) would be amazing.
Nah.
He was right, dammit!
Kinda depends on what he means by "get rolling." FFIX takes a very long time before you have any choice in how to construct your party, whereas FFXII (or at least The Zodiac Age version) has you making extremely important decisions with lasting consequences immediately upon characters joining the party.
FFXII was originally directed by Yasumi Matsuno, of Tactics Ogre, Final Fantasy Tactics, and Vagrant Story fame. It is tonally very different from the average JRPG, and even though it has a slower intro than many of his other projects it has a reasonably well-paced opening. Once it gets going it is way more open than…
Counter-counterpoint: Nah.
Square is advertising some mobile game with a Final Fantasy Tactics themed event and I'm like, "Just give us a PC version, you monsters! Or an orchestrated soundtrack. Or both!"
The Last Guardian was pretty bad; I'm not sure I'd recommend it until it was on PS+.
Yeah, after seeing some comments here I decided to look up some info, and I've gotta say that I don't like how many important spells are now locked to chests. Most of them are 100% spawn 100% chance, at least.
Papa John's garlic sauce is disgusting. It's just grease and garlic salt.