draxtordespres
draxtor ™
draxtordespres

my convoluted sentences got the best of me - correction [capitalized]: “... as opposed to Second Life WHICH shattered that [or at least attempted!] BY democratizing the creation and sale of virtual goods and services for everyone!

Cecilia fab short article! And it can not emphasized enough that Sansar [hopefully!] is continuing to empower the users to become economically successful by selling their creations on the already existing marketplace! Seems to me that the (neo) VR “movement” is focusing [in terms of digital goods!] on basically

Dunno - I film everything as it is on the ground in SL, no post processing other than perhaps a tiny bit of added contrast. I find it pretty remarkable how you can shape this blank canvas that is SL to whatever you like it to be :)

not sure what is wrong with empowering people to monetize their creativity! Beats wasting time watching TV or playing Call of Duty no?

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SL looks as good as your skills make it, especially video :)

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Is Amsterdam or San Francisco only brothels and stoners? No, but you find what you seek :) Here example of a smart dude who makes good money in SL!

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Show me another world where you can monetize your creativity? Here is a story of loz Hyde you bought a house in LA by selling virtual goods and services for 2 years :)

happy rez day :)

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It is indeed refreshing to see the mainstream [gaming] press to look at positive SL stories, highlighting the creative potential. I have been doing monthly video series for a while focusing on the REAL people behind the avatars with an emphasis on varied activities like art, commerce and education and of course -