I mean, he made it up to fit things together with his weird merovingian/gnostic/templar/jesus’s blood conspiracy.
I mean, he made it up to fit things together with his weird merovingian/gnostic/templar/jesus’s blood conspiracy.
So, what you’re saying, is that people don’t understand the basic premise of the book, nor of its source text at all?
I have and as a person who wouldn’t describe themselves as a fan of the series: I’ve seen almost all of them. They are VERY dumb, but competently made fun drivey ‘splosion flix.
Do not mistake this as any kind of defense of Dan Brown as he is a terrible writer, but what basics did he miss?
Well, it isn’t that “FullBright couldn’t hold on to the project without him,” because Fullbright was the solo developer of the project. It seems that everyone left the company, but they’re still working (sans Gaynor) on getting the game finished with Annapurna. They don’t even seem to have formed their own new studio,…
It seems like he was completely and utterly kicked off the project, but that the people who used to work at Fullbright are still making the game, sans Gaynor, and he is “Solo Dev” at Fullbright games now.
Since they don’t have scripts yet, and the writers are on strike, the production team was trying to find a way to stay busy, and also lock down actors for the next season, so they were going to have the actors read scripts from the video game The Last of Us Part II, instead of the more common practice of reading…
Your point is well received, in that you want people to think about reviews and be honest and thoughtful. Excellent! Objectively correct! But his larger point is that if ANY game gets a unanimous 10/10, this demonstrates that there is a problem with the games industry.
I liked BotW more than you, and would say it was a 7/10, but your TP rating is accurate and true.
He brushed it off because it’s essentially a locked 30 FPS except for when doing the crafting, which sometimes drops, and in the one town. Like, those are annoyances worth mentioning, but also, an example of flawed, but admirable performance for any game that lives anywhere near the boundaries of a platform’s limits.…
I am 100% here from the person who obviously isn’t an animator suggesting “easy workarounds” for problems they don’t understand. Keep going.
The problem is that both things are equally true. I think it’s a fantastic game that I’ve put 20 hours into during a busy few weeks (I don’t have time to play the game, but damn is it fun!), but it has garbage performance. I’m running it on high settings @1440p with FSR (this game SHOULD have DLSS, but it doesn’t) on a…
Nicholas Payne’s post is correct. When you go back, look for the yellow bracket looking things for new areas, and the green highlight bits for traversal things (for doors you didn’t open, shields you can now bypass, etc.). And make sure to find a waypoint in your map, put a marker there, and then fast travel from the…
It’s also worth mentioning that the dev team was literally forbidden from talking about Destiny—their nearest competitor, who had already fixed a number of mistakes that they made. I enjoyed Anthem for what it was, but even then it wasn’t just that the endgame was worthless (it was), it was that the game, itself,…
The problem is that there isn’t “an answer” to these things. If you leave people alone, and things go well, then you are brilliant for letting the creatives figure it out (they’re smart people who have put together a number of great games), and if it goes badly, you’re not checking in (how stupid do you have to be to…
I’m genuinely curious to know if Redfall is Arkane just absolutely dropping the ball, ala Anthem (ie: they wanted the concept, but just couldn’t make it work), or if it was MS breathing down their neck that scuttled a good idea, ala Dragon Age 2 (sorry Bioware).
Preproduction isn’t free, but it is also not that expensive. When these games are in pre, a handful of people will be working on them, and when they go into full alpha dev, that will balloon quickly into hundreds of people. So that isn’t where the cost is. And, by the way, spending a lot of time in preproduction isn’t…
LOL
Yeah, the article also notes how she has a very thin waist, but then doubles down on how her lines are fat-shaming. Bizarre.
I played the first game on the EA Pass whatever on gamepass, and it looks like I’ll be doing that here too. Oh well, by the time it gets there, PC should be fixed.