dragonfliet
dragonfliet
dragonfliet

So the trailer is terrible, but so is this writeup. Provided that it works like Zombies, Run! (and it almost certainly will), it isn’t just random catchphrases “motivating” you, but it’s a story that plays out over your run, and multiple runs, as you go through a kind of campaign. It’s still cheesy (and the voices

Yup. Exactly. 

Look, I have no dog in this fight but the “this is what loyalty gets you” remark made me literally laugh out loud. My dude, you make money playing a videogame. If you keep playing the game you like because it is what you like, and what makes you money, you aren’t “loyal,” you’re just some streamer. And while they are

Yes and no. Yes, that is correct, and poor conditions can make cards fail. It is possible to buy a card that has been broken in such a way, but this would also be caught with 30 mins of benchmarking. But poor treatment, if halted, doesn’t tend to have a cumulative effect. 

Something that is nearly the same price as an upper tier card just a few years ago is absolutely not budget. A 6500XT is a budget card (that is still too expensive for a number of people). It is $185 brand new. This isn’t a wildly out-of touch things used to be cheaper 40 years ago complaint, but rather complaining

That is, in fact, the obvious exception. Luckily, it’s also a pretty easy fix. 

The thing is, when you exceed the tolerances of a GPU, it throttles and is fine, or it outright breaks. They aren’t cars, there isn’t a moving piece hanging on by a thread that could snap off at any time, hidden. They don’t “wear” from use. If you get a card, and it performs up to snuff when you get it, there is

sigh. almost certainly true

GPUs aren’t batteries, they don’t die from frequent use. There are possible defects that can happen, but these are almost all immediately noticeable (so immediately test a card on receipt, and return it as defective if it is--ebay allows for that). Cards tend to die either immediately, or after years, and are things

“Budget.”

I enjoyed The Force Awakens for what it was, and really liked The Last Jedi, and thought Rise of Skywalk was abominable, so take my opinions with whatever grain of salt that you like.

Look, screw Nvidia generally, but full path tracing is MONSTROUS on performance, and has nothing to do them. Seriously, look at Quake RTX which absolutely WRECKS a 3080, which can only do like 30fps. Why are you surprised that game that already kills performance, generally, has poor performance when they add path

Two things

I mean, I think it’s a 7or 8/10 game, for sure. It’s much better than the hate, because people treated it like it was the worst thing ever, but it’s not a revolution either. I enjoyed the game, but it was a very pretty, pretty-okay game. 

Fingers crossed for Sony adding PC compatibility. Even without a price drop I would buy it immediately if they did that. 650 for my PS5? No. 650 for PS5 and my PC? Oh hell yes.

Oh, yes, because as the person making the claim, you’ve decided that you can’t be bothered to find the thing you’re saying is true. Bro.

I’ve never seen anything remotely like it. I’ve seen them claim that the RTX cores dramatically boosted the performance of Ray Tracing, but that has always been as opposed to cards without those cores, and never RT as opposed to other lighting solutions.

That’s what it looks like, yeah. Wild stuff.

I mean, I hear you, but when I drop big money, I’m MORE likely to complain. Things such as self-reporting happiness will always be prone to people being people, and one should take it with a grain of salt, but it isn’t that this information isn’t worthwhile.

What a boring comment that doesn’t realize that these are for an engine which is demonstrating capabilities and workflows; and also thinks that games can’t have new rendering technologies AND have interesting visual looks. Apparently Stray, Ratchet and Clank, It Takes Two, Kena: Bridge of Spirits, GoW: Ragnarok, and A