dragonfliet
dragonfliet
dragonfliet

If you want the best picture, absolutely go OLED. ESPECIALLY if you mostly watch movies. If you play a lot of games, or you watch a lot of news, however, avoid OLED, which has some major burnin problems.

If you want the best picture, absolutely go OLED. ESPECIALLY if you mostly watch movies. If you play a lot of games,

It’s not about cheapness at all. They are trying to get the level of blacks and contrast ratio of an OLED without the problems of OLED (such as burn-in, which is a REAL problem with OLED if you play games, or watch a lot of news--ie: things that have static images). OLED has better color and blacks, but LCD is MUCH

It’s not about cheapness at all. They are trying to get the level of blacks and contrast ratio of an OLED without

God I hated the combat so much. I liked that you really needed to use potions, but it was so tedious to actually do any fights. It was easy, boring, and long. The click on the flaming sword mechanic was especially dull. I quit the game 4 or 5 times before I finally got past the first little village (after Kaer Morhen)

Ack, so little knowledge here. Radio stations aren’t protected. They pay significant licensing fees. The same with streaming music sites on the internet. This, by the way, is why Taylor Swift vs Spotify ws such a huge news item a few years ago (she wanted more money per song, they didn’t want to give her more money,

...So, the median salary of graphic artists was $50,000, in, say, 1953? The equivalent of more than $450,000 today?

I really DO know what I’m talking about. First off, none of this is free. Not only is the work being paid for, for the winning entries, but you have to pay someone to go through ALL of the entries. As someone who has judged a lot of contests, I can tell you that it is SO MUCH EASIER to work with a professional you

Contests do not devalue the work. That is an inane suggestion. They are annoying to submit to, having to put in work in order to hope for a lucky break, but they are in no way driving the prices down. There is a large history of them being used in all of the arts, from visual art, to writing, to music, to

I really don’t think they’re going to get a lot of work out of this that will be used in the game. A good handful, sure, but even hiring two contractors for 2 or 3 months each would probably crank out plenty. And no, I didn’t account for benefits, but you didn’t account for the people that have to sort through all of

I don’t understand your point. Of course $50,000 is a very small amount of money in a game that probably will cost somewhere in the ballpark of $50 Million. Of course, $50,000 is also what they would pay out to an artist for 6 months of work, which would almost certainly eclipse, in terms of amount of work for the

Look, I’ll keep this short, because it’s very obvious you have no idea what you’re talking about. It isn’t that Ubisoft doesn’t have the ability to spend HALF A MILLION DOLLARS on fanart, but that they have that much money because they don’t do such stupid things. The way you make money is you spend as little as

Actually, it’s completely different.

No, I say it as if Rezzyk’s COMPANY is exploiting people. Which it is. That there is an environment in which people are able to be exploited doesn’t make it better.

Except the people who “win” DO get paid. It is both aimed at fans, AND they get paid. Unfortunately, that’s the only way to pay fans. You either hire an artist based on their portfolio, or you request an enormous group of fans to send in spec work. There isn’t really an in-between.

The nature of this project is really not spec work, as you would see it, though. It’s ill-defined, unspecific, and very large. This is pretty obviously a fan contest, for minor assets that would be more easily produced in-house, but which DOES involve the fanbase in an interesting way (and so could be seen as worth it

I very sincerely doubt that. I don’t know if you’ve ever tried to coordinate with contractors, but it’s a giant pain in the ass, already (though it can be cheaper, sometimes, it’s generally used for when you just can’t have a team in-house full time), and adding in the massively collaborative, largely amateur nature

1) This is insane. They don’t have HALF A MILLION DOLLARS to spend on fanart. What kind of world do you live in where companies can blow that much cash on a silly little side project that would have cost $10k-20k to do in-house?

Tybot already pointed this out, but the thing your company did is really terrible, and is something that is very heavily criticized. It exists, but it isn’t very common, and its an extremely shady way of doing business.

That would have gone way, way worse. That is considered by most to be an inherently exploitative program. This pays people for the work that gets in, though now people are angry about the fanart that doesn’t get in.

Ugh. This response is such garbage.

Considering the number of articles I read about the kiss in the last Assassin’s Creed game, yes. It’s inclusive, which is great, but most of these articles are about the technical virtuosity of it.