I knew he was one of the best at steals, but I calculated a steals success rate of just over 75% for him. I didn't realize he was that good. Not necessarily Rickey good, but that's still damn good.
I knew he was one of the best at steals, but I calculated a steals success rate of just over 75% for him. I didn't realize he was that good. Not necessarily Rickey good, but that's still damn good.
Pretty sure Star Trek II was Kirstie Alley's acting debut.
Honors, hup. All of the honors.
I'm sure this is a fun game and all, but holy **** does this look intimidating.
Hopefully, just as in the Mortal Kombat reboot, the button sequences to trigger the brutalities, no matter how long or complex they might be, will be easily accessible in a pause menu or something.
If they start throwing rats again...
The alley-oop on the subsequent possession wasn't half-bad either. Seems like they were pretty close to having people run away from the court in shock, as has previously been documented on here.
... I only want to solo Destiny and have no desire to do missions with other people, especially ones I don't know.
DTA. Don't trust anybody.
On a very basic level, I like the idea of multiple franchises sharing a stadium. Less new stadiums to build.
It used to be turn-based back in the early days, but the turn-based system isn't as strict anymore. Nowadays (at least in XII and XIII), the system was closer to "attack, recharge attack meter, attack, recharge attack meter, attack", and both sides were doing this at different paces.
You already stated you're not as good as those who solo Weekly's, so at least you get that there is a population that does. That population is being spat on.
My understanding of the new system is, if you still wanted to form your own team, you could, but that the game would match you up to a team of 3. So, if you still wanted to play with one friend, the game would give you a third.
I don't see the problem here. I get the idea of turning off matchmaking for the most difficult game modes, but by now, most of us have played the strikes so many times that we have them memorized. Why not make it easier to generate teams to get the weekly allotments of Coins? In my experience, it's been a lot…
JaVale McGee, heavily protected first-round pick, and Chu Chu Maduabum to Sixers
Good example of this is Dragon Quest II, which (according to reviews pre-app update) crashed any time you visited an inn. They fixed it, and now it works like a dream.
I remember when this first hit E3. It seemed mildly interesting then. The commercials portrayed the game as looking pretty good with a decent story, so I started kicking around the idea of taking a flier on it, if only to get me out of the Destiny world for a while. This has convinced me otherwise.
After a month with this gun, you are so incredibly right. That's all I do now whenever someone invites me to a Crota fight...stand at the top of the stairs on the left side, out of Thrall range, and snipe Knights with Icebreaker.
You know how a month ago I asked you to support your claim about how Icebreaker, by being the most useful gun in the game, was superior to my Exotic Fusion Rifles?
I know the feeling. I've done pretty much all there is to do in Destiny, except the hard mode raids (because NOPE). My current goals are to get my second alternate character, a Hunter, fully progressed for a trophy and get my Titan to Eris level 3 for the weapon upgrades. Once those are done, I've got no reason left…