douglas-bull
Douglas Bull
douglas-bull

Yeah, I agree. I think that despite there being a lot of questions remaining, the story actually did a decent job of explaining itself. Horror games don't have a good record of ending their stories well, so it was good to get something satisfactory.

Right. I died there a few times too. After you lift the first sacrifice, the spikes just clear. Immediately I thought that I had by chance solved the puzzle without trying. So I went for the corridor, and as soon as the camera pulled back the view, I knew I had been fooled.

Me too. I had a lot of fun with it. It was better than either the newest Resident Evil attempts, or that last Silent Hill game, and far less frustrating. I found the game to be a breeze on Survival difficulty.

I'm having a lot of fun with this game. It honestly meets my expectations in most ways. I actually like that it's basically a Mikami's best of reel. Horror doesn't always need to be tense spook-outs like Outlast. Big, cornball horror is fine with me too. It has to be taken as it is, and despite being in the same genre…

No shame, I really liked it, too. It was like if L.A. Noire was a lot cooler and had spacial puzzles involved in it. The guy's fedora was a bit much, but it kept the noir-ish vibe going.

Not to mention this. I know it's nowhere near as great a game, but the setup is the same.

dat rocket town...