Card crawl is definitely a little easier to stumble through and survive until you start to focus on scoring. The difficulty in Card Thief ramps up a little more quickly and in a way that I found easier to “get” quickly
Card crawl is definitely a little easier to stumble through and survive until you start to focus on scoring. The difficulty in Card Thief ramps up a little more quickly and in a way that I found easier to “get” quickly
As far as I know the only DLC coming will be multiplayer related (also, I didn’t see a mention of this above, all the DLC will be free - no season pass or anything)
This doesn’t really make sense to me; I feel like something’s missing here. Is it a huge undertaking to port the DLC from the Steam version of the game to the GOG one? Like, obviously it’s in the best interests of the devs to sell the expansion to as many people as possible. Really weird.
Impressive; they’re gonna have more characters than there are players at this rate.
Just popping in to say thanks for the article. This is a great interview; you asked a lot of very interesting questions and Kaplan’s answer were all very candid and informative. Props to you and to the Overwatch team, this is the kind of stuff that keeps me reading Kotaku
Yeah, I think if they implemented this well it could be a killer feature for Overwatch. I play on PS4 and while Competitive Mode is a lot of fun when I’m playing with a group of friends, solo queuing has been inconsistent and often frustrating to the point where I don’t really bother anymore and just stick to Quick…
You could theoretically cancel the Amazon preorder and keep your free copy of The Stick of Truth; you can’t do that on the PSN or Xbox digital stores. That’s probably a big reason why the code ships in box.
It’s a Nintendo funded and published game; it’s as likely as Mario or Zelda being released on another console.