djogeo
Geomancer
djogeo

And don’t forget: you may not have A — or her friends’ — education… but you also don’t have their crippling student debt. You’re actually in a better position than they are; many, if not most of the best paying jobs out there are actually blue-collar. So while George is mocking your lack of a college degree, you

Wasn’t Cerberus included with the game if you bought it new? I have it at least, but I never bought any DLC (the Bioware points system didn’t help things any either).

Excellent. This gets my approval. I’ve already got the game pre-ordered. I’m a huge sucker for turn-based RPGs. I just hope those hours are meaningful and not mindless grinding.

Eh. The problem with most DLC in RPGs is you pay $60 for a 30-100 hour game and then they want to charge you $15 for just 1 more hour. It gets more absurd when 5 years down the road when the main game sells for $20 and the DLC is still at the day 1 price.

Slowest troll ever if it takes you 4 months to come up with a response...

There seems to be a lot of elitist attitudes. Seems to all boil down to the top tier not wanting any new competition. Jealousy at its finest.

Correct.

Minimum 10 years from announcement date. So, 2025 at the earliest.

This article strikes me as taking the wrong impression from the statements EA said.

BioWare wants multiplayer to be a “choice” that players make of their own accord.

I love how everyone cheers that lootboxes are anathema now ... but their purpose remains. Progress tied behind microtransactions.

I was interested up to the point where I found out it’s online focused. I don’t play online multiplayer, so I guess that’s a pass for me.

Mobile microtransaction game confirmed!

I remember something like this on my phone, but I also remember it being more of a microtransaction simulator than a game.

Valve doesn’t do ANYTHING until a media frenzy happens. Then suddenly the care, but only long enough to address the singular thing that caused the uproar. Then it goes right back to doing nothing at all.

Ah, the classic “We can’t make a product to compete, so we’ll sue” tactic.

Microtransactions, Ahoy!

You know what I want? I just want a computer adaptation of the D&D ruleset where you can drag and drop map objects to create a dungeon/castle/village/city/campsite in a couple minutes. That all the stats are handled automatically. And you just play the game without the DM having to spend dozens of hours preparing for

Yep. He worries about the pets, but he’s down to next to nothing long before he even gets to that point.

Irrelevant. You could say the same for every single metric. They are not devoid of context though. There are plenty of other metrics presented, like genre, player reviews, critical reviews, etc etc. Which goes to my point; I don’t consider $/hr as the sole factor of my decision, but it is a factor.