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    The Advance games weren't terrible, but the the small screen size exacerbated the problems caused by the games inherent speed to the point where it was even more difficult to play than the originals. The level layouts were also repetitive, in the Genesis titles it was pretty easy to get a sense of place at any point

    He's been posting about it pretty publicly on Twitter.

    I'm not sure if your predictions of state of the art VR equipment being solely in the hands of theatre chains is going to pan out. Unlike traditional theatre which allows for a relatively high per-unit cost due to projection equipment being able to serve hundreds of viewers at a time, HMDs need to be manufactured at a

    VR/AR is even more likely to destroy theatres as it has the benefit of being able to replicate many environmental features that theatres bring. The resolution isn't there yet, they're expensive and still quite bulky (I own a Vive) but they can already do a pretty remarkable job at replicating the experience today and

    They provide a certain kind of experience and not all of them present that experience at a consistent level of quality. Consumer-level AV equipment has gotten to the point where it can rival or outright beat the video quality that you get at a cinema, even mid-range audio equipment is pretty competitive. You also

    The only way theatres can continue to exist at scale is through exclusivity agreements rather than actually being a superior experience to watching content at home. If Netflix puts them out of business purely by having the same release schedule, perhaps it's an indication that theatres are effectively obsolete.

    Welcome to law.

    Nah.

    Basic Instinct was alright and Starship Troopers was excellent. It's mainly Showgirls and Hollow Man that were disappointments.

    Unreliable narrator. The scenes were flashbacks to her own memory which is a jumbled mess chronologically.

    It wasn't that great. Texture and geometric detail got absolutely smashed and even then the framerate was very low. Multiplayer was only 2 player split-screen maximum on a few selected, geometrically simple levels and an even worse framerate.

    If you went off-brand and got an AMD 386 40mhz, it could run Doom pretty well.

    Yes but every time someone who can bend the laws of physics comes along Janeway tells them to fuck off.

    Open worlds have been a part of gaming for a very long time. Ultima predates Zelda by quite a degree, for example.

    OpenGL is on its last legs. There's a patch on the way adding support for the Vulkan API that should boost performance for cards that support it.

    Ahahaha check out this dude's posting history.

    A good place to post this: https://www.youtube.com/wat…
    It's a track from an unreleased Sega Genesis game based on the TV show Time Trax. The music is original, created by bit tune extraordinaire Tim Follin.

    Saints Row 2 is worse. It literally has never worked, was never fixed and they never stopped selling it. It was outsourced to some shoddy development house and they just completely fucked it up. Crashes, broken missions and the game requires a 3ghz processor to run at the proper speed. I don't mean performance, I mean

    Oops didn't see this thread. Yeah, Little Nicky was the last pure comedy he made that was enjoyable. I think Click is vastly underrated, and whenever he does a dramatic role he ends up doing a pretty damn good job.

    I dunno about killing Adam Sandler's career. As terrible as most of his movies are, you can always ignore crap art. He has made enough worthwhile films to justify his existence.