disqusotncl1seyo--disqus
Brian Bethel
disqusotncl1seyo--disqus

I will argue that of all of the 2600's catalog, Pitfall remains a game both easy to pick up and play and fairly rewarding to experience. I'm uncertain why the author would dub the title "unreadable." I'd have chosen plenty of other adjectives — "iconic," among them.