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Osiris
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Yeah, this article is good stuff.

Dude, Winter Soldier was stupid. The plot was stupid.

I may be drunk

Her?

That's pure conditioning, man. No movie wraps everything up perfectly, and we are far too often satisfied by comfortable, predictable tales that never challenge us. The director clearly wanted us to think about something other than who lives and who dies. I know where you're coming from, and it frustrated me, too. But

Oh, that's where I remember Neil Maskell from!

At first, I was really unhappy at the ending. I was pretty sure it was coming and still scoffed and turned it off, unsatisfied. But the next day I kept thinking about it and about his character. I honestly don't know what he would do and I think he didn't either. The ending was more about getting us to feel what he

Well, do you have any suggestions, o wise one?

This is terrible news

I've legitimately had my name misspelled on a Starbucks cup to an absurd degree, so I believe some of them are real. But I didn't take a picture of it. I could be lying too.

you're right, I forgot he was in it.

um

I meant many individuals stop playing golf as they get older because it's more frustrating than fun (my father being such a person), not that the golf community is dwindling as time goes on. And I've never played golf, but thanks for the analysis. I shoot skeet and sporting clays, and I've heard they have similarities

Alright, well tell me what you think the main appeal is for those games if it's not the accomplishment of overcoming the bosses. Is the dying-replay mechanic (admittedly different between Souls and Blood) not what makes those games unique?

I get your point about golf, and I think that's why many people stop playing golf after awhile. But it ties into my main argument: I would argue that devoting time and energy into improving at golf and succeeding at it is more of a feat than succeeding in these games, but the feeling garnered can be the same. I think

I have played Dark Souls 2 and the beginning of Bloodborne, but mostly I am speaking on the videos I have watched and articles i have read. You may think the difficulty is overstated, but I am responding to the loudest voices. I actually think you're in the minority, or you and I have different definitions of

If thousand piece puzzles had the same fan base and community that Dark Souls has, then I'd be talking about that. I think you underestimate how big this niche is and how much has been written about it. Also, they're not really equatable. Puzzles and golf are similar to most games in that they have consistent

I think the philosophy behind Bloodborne and Dark Souls 2 is poisonous for video games, in general. That probably seems melodramatic, but bear with me.

**Worst AV Club Comment Thread of the Year Award**

You definitely approached it with more of an open mind. I dragged my love of the first one, kicking and screaming, through the sequel, and my experience suffered for it. Maybe it would have benefited from getting rid of the grading structure, or subverting it in a clever way half-way in.