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Toby Cameron
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I hated Tomb Raider: Anniversary. I am of an age to have played the original TR when it first came out, I was REALLY looking forward to TR:A (especially after TR: Legend and Underworld). There was the tutorial for the "Adrenaline Move", a simple fight versus a bear (or lion?). No problem, I could trigger the move.

Not that this has bearing on Tutorials ;) My solution was to distribute the GF's in such a way that all characters would have all stats boosted (improving the GF's as needed to make it possible), that way I didn't CARE which arbitrary set of characters I got saddled with, I could beat the Final Boss with any