disgruntledtexansfan
Disgruntled Texans Fan
disgruntledtexansfan

Because the character creator lied to me! I made this badass chick with a skull face war paint and I look ridiculous with my helmet off. And I have played her since damn near launch so I can’t re-make her face until Destiny 2 comes out. The biggest complaint most helmeted guardians have is that they can’t fix mistakes

Life finds a way (to fuck.)

I guess I just don’t understand why they would remove that aspect. If you don’t want to use it, then don’t use it, but why remove the option? Would it have interfered with the game’s combat somehow?

Possible Spoilers here (Not really, but some interesting exposition):

Utterly excellent write up. One small quibble: I believe the Reapers were the creators of the Citadel and the mass relays, no? Or is that venturing too close to spoiler territory?

Jumping in to stress, if there are those who wish to argue it, that this is not “criticism.” Criticism is measured and well considered. Criticism makes an argument. Criticism makes a case. Criticism comes from a position of good faith and respect.

I mean, we did? Like, the way he actively supported a group of misogynist hate criminals was kinda a clear tip off, and anyone who continued to believe he was a decent dude after that was either ignorant of that connection - willfully or otherwise - or a Gator arsewipe themselves.

Not only is this despicable, it’s testament to how ignorant and stupid these cretins are. Bad animation can be the result of slow tools, unfriendly tech, limited staff resources, and countless other factors (including but not limited to the fact that getting human faces to feel “human” is really friggin’ hard). That’s

I still think the best name I’ve come across is the Republican Insurance Plan (RIP).

Triggered much?

I thought Dragon Age: Inquisition was great. Dunno why people have soured on it over time. Obviously it had some issues (epitomized by the Hinterlands) but I really enjoyed the combat, story, and characters. (Iron Bull!)

I thought people were overblowing this whole animation criticism but after seeing that I just can’t believe how much bad animation can be packed so little​ time frame.

Dan will remember that.

I can’t help but see Main Lady as the Lady from Team America.

and we compare to games like Uncharted and Last of Us that got it so right.

It seems like the biggest area games still have trouble with is the eye area (which is arguably the most important). A lot of times you’ll have these great facial animations alongside those dead fish eyes, and it can be really jarring.

For me, it is less the animation issues (which as you pointed out, is not completely uncommon), but the character models. They look.... unfinished? More plasticy? I can’t quite place it. I think it is just the uncanny valley hitting me hard. The ships, lighting, effects, and environments look great, but the character

(potential changes to Lucio and Winston,

I was convinced these were great as soon as I heard “Symmetra’s turrets are being replaced with little McCrees who scream it’s midday every 3 seconds.”

I get excited now when I see there’s a new Developer Update, not because there’s new Overwatch news, but because I can’t wait to see what Dinoflask comes up with next. Absolutely amazing videos.