degnomer
De Gnomer
degnomer

Yes, but with the threats of running out of ammo or having your weapons taken away, the game adds a sense of loss and helplessness that wasn’t there. Like Doc said, weapons are “what-if” generators. What if I lose my weapon? Oh no, that would be horrible, I HOPE that doesn’t happen.

Because the industry has been designing male characters since day 1. What, you expected a bunch of gamers to understand the complex existence of the female overnight? No, it’s going to be an incremental process. Just because you tell them to make better female characters doesn’t mean they know how to do it.

Ugh... grind house movies. Given that Grind House was actually a good parody of that genre, Tarantino regularly abuses gore as a catalyst or cause for horror.

Agreed. Personally, in movies, I love the hard to see horror, not what surprises me for .000000342 seconds. For example, a shadow or silhouette that you didn’t realize was there until the main character walks off screen, or, one of my personal favorites, trying to notice the ghost/spirit in that Paranormal Activity

really, using different terminology that is not interchangeable is just “mincing words”?

That’s a ridiculously reductionist view of the discussion. It was long because there was a lot to say, especially if he thought he was describing anti-mainstream views, though he wasn’t.

Actually, for me at least, the scariest horror movies are the ones where the victims do fight back, achieve a degree of victory (usually only a perceived one), and then at the end of the movie (or the credits) it is revealed how insidious the evil really is because it wasn’t actually eliminated but the populace thinks

Sounds like game I need to check out. Degradation is a fickle mistress, but when done right it enhances the gameplay rather than distract from it. Consider System Shock 2 on my to-do list.

Money, manpower and tech aren’t the only resources to consider when developing a game. Time is always lacking as a resource in the industry and hindsight is 20/20. All I’m trying to say with that hypothetical is that not every time a game makes fewer, sexier females, or even copies models to make more females, is an

It wasn’t that I dislike them, just the execution isn’t so great. The difference between Fallout 3 and 4 is huge, and 4 wasn’t so bad with it. However, in the Fallout games taking time to repair is just part of the overall crafting experience so it’s ok. But in a horror game, weapon repair time (including the

This would be amazing!

EXACTLY!!! I love how in comparison the assault rifle is virtually useless haha. Plus, what’s an engineer like Isaac gonna be more baller with: tools of his trade, or military grade weaponry? I know how to do a lot more damage with drill with a boring bit or circular saw without a blade guard than I am effective with

Interesting, how would you manage the weapons? 12th century implies vast majority of melee weapons and many “degredation” systems in games just become annoying like repairing guns in Fallout.

“Alien, not aliens” haha well put. I understand your reluctance to bring it up, then. Although, it does match with everything you discuss, so I thought it was worth a mention.

Followup on my earlier comment:

OK, so I loved the title because it immediately made me realize, “Holy shit, he’s right, the presence of weapons alone implies a threat.” I had to comment right away haha. Scrolling down here took a while so I’ll probably be commenting again once I’ve read more than the first few paragraphs! :)

The situation I was putting forth implied that they thought they were already at capacity in terms of characters, but some of their developers found a way to include another character later in the dev process, an unforeseen windfall, and then chose to use that to make another female character instead of a male one.

Yeah, that was my point that Nintendo owns POKEMON and sold the IP rights/licensing to whoever (it doesn’t matter who, because the point is they sold it off). Therefore if they hadn’t Go wouldn’t be in this mess. This is highly irregular for Nintendo to do with a flagship title. Any failures after that sale are a

I’m pretty sure most of their revenue comes from games and peripherals that are tied to their hardware. Pokemon Go is the only thing I can think of outside of their hardware house that has been really popular, and look at how they’ve handled it. Also, a third party is running that game as well. Surely, as was their

yeah, what’s with those catfish whisker things???