decomposition
Decomposition
decomposition

Question. Did you read:-> ???

Its pretty clear to everyone you don’t understand how game development actually works. How “low to the ground” does a concept need to be and how much work needs to be done by the company as a whole before being counted as a proprietary IP? Valve’s flagships starting off as being mods, but they aren’t simply ported

Are you implying that no one in Valve worked on any of those games you listed? When does something stop “being their own thing” when in fact, everything (sans L4D) is done in house?

Try the VIVE at any Windows store with a demo and see if you get dizzy. The consensus is that the Oculus RIFT is two-three cycles behind on features and technology compared to the VIVE and people who get queasy on a RIFT have never felt any of the same discomforts on a VIVE. 360 degree tracking so you never have to

While I agree that a players union would improve the quality of life of players across all E-sports, creating a players union is in no way the responsibility of Valve, Blizzard, Capcom, Nintendo,  Hi-Rez Studios or Riot. These game companies, more or less, have fronted millions upon millions of dollars in the form of