deafblindmute
deafblindmute
deafblindmute

Let's just stop with games that have racist stereotypes. It's not funny. Does anyone find it funny? It's not exciting or interesting. This shit is tired. You know, or you could just just make another mariachi-luchador-bandito because that's definitely the type of thing an intelligent adult would put into the game they

A notepad and canvas contain systems of data which shift over time and between viewers so they aren't different from the abacus in that respect (certainly the data systems they are capable of have much vaster complexity than an abacus). The computer makes some sense because its data systems can be made to shift in

Why "computer"? Why not "notepad," "canvas," or any other medium which might contain a seemingly less complete universe than the one it is being modeled upon/after?

You had to go and get all seriously philosophical on me didn't you. You couldn't let me play dumb, could you? Well fine.

In what ways do people describe our reality's structure as being in line with high level concepts of computers and simulations (i.e. how are those terms being defined?). It seems pretty

He used a double jump. We are in a video game.

I really like the movie. It reminds me of the film, Kairo, or the show, Paranoia Agent, in the way it becomes a commentary on present Japanese Culture.

If anything, this photo shoot is proof that more grown men should pose like little girls. This is awesome.

I both agree and disagree. I love getting to play monsters and other weird things, BUT this actually points to an ongoing criticism of SF/fantasy: "so you can make interesting, fleshed out fish men, but you still can't give a brown person a convincing personality?"

So, I'm all for more games with complex monsters and

I think that, as you sort of already point to, diversity and tokenism aren't really the same thing. I'd argue that games filled with brown people, but brown people who are almost exclusively terrorists and gang members (CoD, Tom Clancy's Everygame, Farcry, etc.), aren't diverse games because they aren't showing a

I think it's interesting that we are framing the anti-diversity conversation as a function of gamers/game culture not being grown up enough (with an implied comparison to other art consuming communities). I'd say "it's not a big deal" is the resounding cry I hear across the board whenever issues of cultural

I remain unconvinced that this is anything but racist. Again, we have a cartoonishly racialized token character and again the extremity of that racialization and the consistence of all raciallized robots being hyper racialized marks all of the other robots as white through negation. And again, the robots marked as

I think there needs to be some distinction made between diversity and tokenism. Diversity in a story should be more about accurately depicting the real world. The world depicted in most American TV, movies, and games is a hyper-white, vacuum in which a person of color occasionally wanders through. That's just not what

This may be my own quirk I am reading onto the world, but I find that question hard to avoid. For me the active effort is in getting away from that question rather than maintaining its presence. The approach I've been trying to take for sometime is to ask "what have I gained from this" and to ask that question

I'd argue that the answer is yes. I'm not the polar opposite from you, but I can definitely enjoy some silly little list article or vine video if it adds a chuckle or a thought that I wasn't having previously. I think that my appreciation for this functions along the same principal: after this video I asked myself a

I think your point is especially made when comparing this to a book, longer article, or slow paced movie (Under the Skin comes to mind as a recent one). Those are slow and long but rewarding. This is something that was slow and very purposefully hollow. This experience is nothing like one of those other experiences

I feel like the PC library is lacking in these sort of ethereal, whimsical, exploration games so in response to, "it's being built for PC first"

Someone who has read the books might totally debunk this, but my general sense is that this is a time of war and strife so the amount of the death we are seeing is meant to be understood as way more than average.

Also, there is some truth to the popping out babies thing. Generally speaking, birth and death were much

As has been said before, being exclusively focused on a male audience is not the only way to get a male audience. If you want to talk about numbers, I bet the number of male players who would refuse to play a game because of the inclusion of female avatars is smaller than the number of male and female players that

I wasn't defending the game at all (I am not really a fan of Ubisoft stuff); I was defending the validity of the OP's argument/criticism.

It sounds like OP is also complaining about the people who are literally not letting other people enjoy what they want by purposefully gimping their company's own products. Words on a forum don't stop enjoyment of something. Actually stopping enjoyment of something stops enjoyment of something.