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Each armor piece also comes with a pre-equipped mod that compliments the set. It’s basically a free beginner loadout. It’s a great idea and Bungie should do more of them.

This is because of the large, unpredictable plunge in value of these currencies relative to USD, not just general inflation. When the PS5 launched, a 499 EUR PS5 netted them about $490 (give or take) after paying VAT and translating to USD. Now, it’s under $420.

Part of what makes Rick and Morty funny for me is how few different voices there are. I really don’t understand why that works for me there, but it does. But I agree, outside of the context of Rick and Morty it just feels out of place. Save those voices for that show. Do something new (or if that’s all you can do,

It seemed fine, if minorly annoying. The knife guy’s delivery is really what made it feel bad to me. Doesn’t really feel played for comedic effect.

There’s a lot of nuance here, to be sure - but I don’t think it’s the kind of nuance that it would make sense to embed into any sort of law that might be used to force Apple to allow sideloading. There will be some threshold for market share, and some definition of both a market and share of that market. Nuance like

For what it’s worth, this is more or less exactly the Apple App Store argument that has been under heavy scrutiny recently - with the only real difference being that one is more general-purpose than the other from a technical perspective.

There are people who will criticize any difference, but honestly, of all the recent examples I can think of that were criticized for deviating, I think think there was validity in the concerns. You have to differ from the game because you have to find the parts of the story that only work in the interactive medium,

$500,000 gets you like one and a half new Lambos these days, especially considering that Kickstarter funding gets properly reported so they can’t just treat it as $500k in magic money, and if they really did use it for that they’d have to have pulled the money out and shown it as income, meaning taxes would have come

While sites like Kickstarter and Indiegogo could and should do a better job of making this known, the reality is that there is no guarantee of getting anything out of a project. They claim that they have terms of service for creators to deliver, but that’s just a ToS - not a legal obligation. As far as I can tell, all

Yea, people like to imagine these companies as petty, but any time they make themselves seem that way it’s really just for marketing purposes. They’re just plain old businesses at the end of the day, and they understand that if they want something to not happen, they have to pay for it.

The original vision for Kinja is still somewhat alive and well (for those that don’t remember, when Gawker media launched Kinja, the current commenting system we all use here, there were some controversial comments around the vision being to minimize the need for paid editors and just become a place where internet

I know this is kind of tongue-in-cheek, but that is aerodynamics in the context of racing, which is quite a bit different than the context of ruthless pursuit of “fuel” efficiency (what is the replacement word for fuel in the context of an electric car?)

Payroll is not tax avoidance. The salaries, bonuses, stock grants, etc. all get taxed separately, and that’s true whether they exceed your revenue or not.

Does this (or any other) expansion include the ability to swap primary classes, so that you don’t need to start a new character to use this class as your primary? As far as I can tell, it doesn’t really matter whether a class is your primary or secondary, except that you can change the secondary, so being able to make

Microsoft started down the virtualization path back with the Xbox One. They put a ton of effort into it, and it kind of seemed like a strange choice at the time - it didn’t seem to give them much, and the places where it seemed to be most important (the dashboard, for example, and game suspension) were no better than

Not really in the context of a console. The only two that have ever used it are the Xbox One and the Xbox Series X|S. Virtualization is a common feature of desktop operating systems, but is not actually used in (most) consumer applications, so it’s unsurprising that it never made it into most “for consumers only”

Yes, that’s true, but at the end of the day they’re trying a new business model that they believe consumers will gravitate towards, and it’s not the job of regulators to prematurely rule on whether or not they should even be allowed to try unless the model is based on anticompetitive practices. And the point that

The Sony Marketing deal with Resident Evil Village was leaked in the Capcom hacks, and included this kind of a clause (if you google it, you can read the contract). It’s unclear if that is the only incident Microsoft is referencing, or if they know of more (perhaps from having been told that by prospective partners

Quick resume is a lot harder for Sony to do because unlike Microsoft, their console OS is not based on virtualization.

I think that this passage was really put in there to try and exemplify the idea that, contrary to Sony’s claims, this acquisition will stiffen competition and potentially serve to push Sony to respond by taking an action that would improve service offerings for the consumer, i.e. exactly the opposite of what Sony is