dbmb
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I like how you took the high road of not revealing much about her Mom... to only say exactly how to find out who the Mom is on another website. Good job.

While I agree with you the troll in me wants to point out:

Calories are not bad and they are also not good, it’s just numbers. If you have a daily calorie number to hit and the donut helps make that easier then that’s that. I don’t think this is clickbait, I think it’s fair to think most people see muffins as a healthy option — not realizing just how dense they are.

I think SF2: HDR proved that today’s Capcom is not capable of putting together a good looking HD 2d game — or just don’t have the resources for it.

Please change the title of this story to: Capcom’s Fighting Game Design was Just Beautiful 18 Years ago.

You do look exactly like the type of person I could see writing a (very bad) ‘article’ like this. I hope it’s some sort of satire that’s going over my head.

“the software part is hard” ... “Consistent design is easy”. How do you think the design gets on the screen? Yes being a designer and keeping things strict and at the same size isn’t hard in your design files.

It gets harder when you’re now multiple designers on different teams all working with different goals.

It then

Because making complicated software across multiple teams is just a hair harder than editing copy.

Spends $300 on elaborate ambient lighting system, doesn’t hide wires...

You wrote this article as if Casino Royale wasn’t a movie.