davidgreen360
David Green
davidgreen360

This comment, I like it. I like it very much.

Where else will I store my tortillas!?

I personally hope so. I just wish the author would say and/or knew.

The Order 1886 was a PS4 exclusive that was shown running on PC hardware at E3 and was largely considered underwhelming when released. You’re right, Watch_Dogs wasn’t a good example, but there are plenty.

A million stars dude. A million stars for you.

OCULUS GET ON THIS!

I see what u did there

I am a man and can confirm, this is how penises work.

So basicly [sic] what your[sic] trying to say is you think this is bullshit and wont[sic] be possible?

I do think the key concern about the servers is more about scaleability though. Most gamers are concentrated around certain geographical areas, which would bring into question how well this computation system would function with thousands of players asking for data at the same time.

It’s like you didn’t read the article...

Those are probably fair assumptions to make; but I’d like to underscore that they are just that, assumptions.

...a little graphic in the top right of the screen that showed when the physics calculations were being sent to servers. At one point it took seven servers to calculate the amount of carnage going on. It is awesome, in the literal sense of the word. I had immense fun standing on top of a tower and firing RPGs off at

So the demo you played was on Xbox One hardware? Was it connected to the servers too? Was there a server there to simulate it, or was it actually connected over broadband?

I don’t really see the need to Photoshop this. It’s already pretty funny envisioning a world of antisocial, basement dwelling fatties prancing around in fake worlds.

One of my cousins went on a hunt similar to these except it was in the states and on a ranch where they had feeders for the animals. He posted a bunch of pics on his Facebook like he was such a big man. He is a very little man.

-The game has trouble letting me walk through doors.

Absolutely I agree.

Exactly, so even between BC and Wrath it was more like two years. I don’t really remember ever hearing that WoW was supposed to be an Expac a year, especially at the beginning.

Given how few people actually had a chance to experience Naxx at the time of its launch, I would say having longer expansion cycles in the aggregate is better for the playerbase as it lets more people experience more content as it is relevant.