darthviper107
darthviper107
darthviper107

Most people aren’t going to have an issue with that, the only ones who would are people who want to use it somewhere without an internet connection. The vast majority of the time, if your internet goes down it’ll be for less than a day. There’s a big difference between not being able to use it if the internet goes

The Xbox One did not have an always-online requirement, it was a once a day check in, as long as it was able to check in within the last 24 hours it was fine. That’s a very different situation than always-online

I don’t think my employer offers any plans that have a deductable that’s equal to or lesser than $1,500, the one I chose (because I don’t want to pay a lot) was $3,500

As someone who does some game development I just can’t get into this

That’s not a good deal, considering that digital games cost higher on average than physical games (at least for console games they don’t drop in price as much) you’d probably end up saving more than that by buying physical copies of a few games.

It used to be that the cheat codes were intentional, as a way to kind of have fun with the games. Games rarely do that these days.

It’s really dumb for EA to buy Bioware based off the games they’ve made and then not want them to make games like that

So, since the Assassin’s Creed games have a pattern where they do a very different location and then the following game does a similar type of setting to save costs (For example: Colonial America->Pirates, Paris->London, Egypt->Greece) What’s the one that would follow Vikings?

From what I’ve seen lately, it genuinely seems like the big games spend years just figuring out an idea and then something like 2 years or less actually executing it. Of course, sometimes you work on an idea and you later realize it’s not going to work or it’s not fun or whatever, but it seems like a lot of games

I don’t see in the article any attacks against specific people. It does name people in positions of leadership and outlines how the project went badly, so that’s ultimately they’re responsibility, but it’s not a personal attack.

Hopefully Bioware will stay around longer, and hopefully they’ve learned that they need to focus on the things that they’re good at and what people liked about their games.

It’s probably hard to say where the servers for Stadia will be, it probably hasn’t been rolled out yet so they could put them anywhere. Plus, I’m sure they know that they need to get servers close to people for this purpose compared to any of the other services they provide. Even then, I don’t expect that the latency

I think in terms of the tech, there will probably be at least 1 frame of latency if not much more, and a not insignificant amount of people will prefer to have an actual console to avoid that issue.

You might be trying something that’s too tough at that stage, some paths are easier and you can go back the other way one you’ve got better stats. Also, some useful items are easy to miss..

Part of the issue is that the lawmakers don’t understand that the technology doesn’t exist that can effectively identify copyrighted content. Google has the most experience with that technology and their system sucks, it very often misses stuff or flags content that’s not illegal or even flags stuff that’s posted by

That’s not explicitly stated, in what you posted there’s just some vague mention about sites that store a lot of content. Without defining any terms you end up in a situation where a site doesn’t know what things might apply to them.

Even if the law protects some works, that’s not something that the websites can distinguish between, due to the volume of content that people post the only options are to try to block content automatically (which can’t really distinguish what parody is) or to simply block it entirely because it’s much cheaper. What’s

I’ve wondered the same thing, I don’t think it would have taken such a significant amount of the development time for the environment work but there’s a distinct lack of content outside of that. And while I know EA pushed the game out before Bioware wanted to release it, I feel like a lot of the problems are due to

Yeah, it’s a weird statement, there’s been many games like that out there, the only thing about the platform that’s good for them is the money that Apple is paying them to release on there.

I’ve seen them in the new releases and they show up in the best seller lists when things go on sale, for some reason people like to buy games that just give tons of steam achievements