darthviper107
darthviper107
darthviper107

Why would I search for them?

Yeah, I’ve used the store, there are hundreds of games that are not fit to be sold on there

There’s no fucking way that their store ends up like it is if they actually have people reviewing the game submissions. If they genuinely do have people for that, they should all be fired.

I got an ultrawide last month, and it’s great, like playing a game in a movie theater.

I don’t think streaming games works well enough for it to really take off. Probably a not insignificant amount of people will prefer to still have a console so that they avoid the latency

I totally read this as Hostile Reptiles

Steam already tracks how long you run games for, the only issue is that it just knows how long the game has been running and not if you’ve actually been doing anything in the games. Many games have an in-game time tracker that tracks time during gameplay. Ideally games would have something that can stop tracking time

It would be nice if the game itself did some time tracking and could more accurately provide that to a Steam API, which wouldn’t be hugely difficult, but all the games would have to be updated.

What they should do is create a rating based off how much people are playing the game--like if it’s a single player game compare the amount of time people have played it to the expected length of the game, for multiplayer the amount of time played is a pretty good indicator by itself.

I love it when people that make games or movies are really passionate about what they’re making

People are overreacting

I haven’t played them, but it’s likely the case that having done it before they already have a good handle on how to make a racing game with the engine.

That’s awesome news

A 4 hour campaign is more than what would need to be in a podracing game, and the DLC for The Last Jedi was released just a few weeks after the game came out, it was probably done long before then, and that included more single player content with it too.

They made a whole singleplayer worth of stuff that was new, not to mention they worked on content for movies that weren’t out yet which has its own kind of challenges.

Again, they made Battlefront 2 in less than two years, they would have had the same challenges dealing with Disney that they would have on a podracing game, which would be a much less important project for Disney to care about. And a podracing game overall is much simpler than Battlefront.

It’s difficult to take something like a racing game and make it new and fresh over and over again. Which is why it’s a good opportunity for the NFS team to do something different.

There’s enough people that want it and it’s something that can be done pretty cheaply since it’s not like trying to make Uncharted.

They would be crazy not to do a podracing game

I think Anthem is a good example of “If they aren’t showing it to you it’s not there”