darkpygmy
DarkPygmy
darkpygmy

Let’s be real. If I was working at Rockstar I would not just suddenly feel able to actually complain about any concerns or worries I have. This is less a chance for folks to legitimately open up and more like when Amazon warehouse workers are like “It’s fine! I never even think about urinating anymore!”

Didn’t read anything about Rockstar telling them to share positive stories. Seems like you’re creating a narrative to fit the emotions you want to have.

I can’t.

I feel like there’s a difference between cosplaying as an actual Nazi who was fictionalized, say someone from The Man in High Castle (Although fictional, Rufus Sewell deserving all the awards BTW) and a character who is literally a clockwork man from a comic book. It’s a fine line, to be sure, but I think it gets a

He really benefited the city I live in.  Rest in peace Paul.

One could argue that games like Minecraft or Roblox, which foster creative play and emphasize building things, would qualify as games that carry such benefits for players. However, when Hascoet was later asked about those specific games and kid-friendly entertainment in general, he seemed less enthused about Ubisoft

“#AsAGamesWorker, I want to work in an industry that puts the well being of game developers in the forefront. Before shareholders. Before clients. Before management. Before public image. Before established practices. Before corporate culture. Before everything else.” - Warner Bros. Montreal developer Osama Dorias,

The heart and soul of one of the greatest companys ever has been ripped out and you accuse me of “dev worship” XD

For some gamers it’s heartbreaking, a beacon of hope in a cynical and cold industry has fallen out of the sky; Blizzard Entertainment and all of gaming will never be the same again; Mike Morhaime was one of the most self-less and optimistic developers ever, always smiling and perfectly thrilled with everything he was

My wild guess is some health problems that would get worse every blizzcon. (stress is really bad for your body).

Activision.

Only thing I find bizarre is why so suddenly did this happen? Even Metzen gave years notice in advance he was leaving.

It seems silly to me, but I’m proud that I supported and played Blizzard games for the last 15 years. Mr. Morhaime, I’ve believe was a big reason with his stewardship of the company I adore. They been a leader of the video game industry, and will be the driving force for E-Sports into the future. ZUG-ZUG

The press release indicates he is staying on as a strategic advisor, so it doesn’t seem like it was too acrimonious.

At this point I feel Blizzard should have hired him to maintain DBM.  It’s a staple among the game.

On the contrary, I think the ideal is the opposite. We already have numerous unscrupulous devs who have no problem attacking and banning any negative opinion of their game, no matter how valid the criticism. In theory, this could mean policing comments would be done by an impartial party as opposed to potentially a

Someone else asked this and, honestly, I almost wrote another paragraph about this in the review but opted not to. The rank system still really prioritizes active play, which means that scout rushes are still a thing if you want high ranks with consistency.

Still, I found that playing on your own terms and setting up

Now playing

Enchanted Arms for the Xbox 360. I quit soon after the introduction video. Didn’t finish the tutorial level. This was my first JRPG ever and I was very into western rpgs at the time. Especially Biowares games like Knights of the Old Republic and Jade Empire which was hot stuff at the time. So I went into Enchanted arms

And yet not a single “wtf they’ve done the impossible”-moving castle was seen :C

I was hit by a car as a child and suffered serious injuries to both of my knees and my left shoulder. Since then I've gone through all kinds of physiotherapy and tried things to get me back to the way I used to be, but to no avail. I can't run, and I can't walk for extended periods of time without taking breaks, my