darkpygmy
DarkPygmy
darkpygmy

I also did a bunch of sidequests like usual when playing an RPG, but the sense of urgency for the main quest still felt weird and ever-present. I can completely understand where Luke is coming from and why he might have felt that pushing through the main story was what the game was trying to get him to do.

Then again,

I’m going to guess that part of the problems underlying 2077 is that the CD Projekt team hit hit it big with Witcher 3 and the people in charge of the company lost sight of the decades-long process — the original Witcher game started development 20+ years ago! — that brought them to that success in the first place.

tier-2 is hella accurate. there are some enjoyable moments here. i loved customizing and riding the motorcycle but actually playing days gone became frustratingly tedious especially when you run outta gas in the open world which is what happened to me several times and led to some annoying deaths

I passed on the game because I didn’t like the sounds of always running out of gas, and repetitive combat scenarios, and a substantial length. Didn’t even know the main character was a badass biker. Seems like a pretty silly claim.
That being aside, it’s a tier-2 game for me - one I would like to give a shot when I

I hope that she’s able to get out of this situation safely! 

It’s not just Giger. The MAIN influence is Zdzisław Beksiński who specializes in dystopian surrealism.

While I can definitely appreciate the media pointing out Giger’s influence, I can’t help feeling I agree with the developer that people are overdoing it. It’s like if someone does a game with multicolored squares and everyone suddenly calls it Mondrain and mentions it excessively. It’s, after a fashion, reductive to

HBO has been killing Ol’ Yeller for weeks, so this feels like more of the same.

Google’s track record of creating something interesting, getting bored when it isn’t immediately super successful, and then abruptly killing it is a big reason why I’m much more hesitant to even bother trying most of their new apps and services. I loved Inbox and used it for as long as I could, tried using half a

The first part is exceedingly easy to grasp. The filmmaker is making the statement that this upcoming film is the first time we’re able to see D&D monsters and whatnot on screen. And that’s really not true. Because of multiple D&D feature films that exist *already*. (To say nothing of the animated series.) And given

Arguably, we’ve already had the “perfect” D&D movie”

I think it’s a great idea. More games should do this instead of outright censorship.

It’s the fact that the option even *exists* that gets them riled up. Never mind that a thing has totally optional ways of play that MIGHT make it appealing enough for a broader audience to enjoy...the mere fact that other audiences are even considered during development is what upsets them. Someone, somewhere will use

But it’s really funny to watch the “anti-censorship” chuds work themselves up into a frenzy over something that’s completely optional.

Now even Americans can play the game! /s

Kudos to the organizers to have the balls to let their creators describe their thoughts without muzzeling them on behalf of their sponsors.

Gotta love how there’s just 8 straight pages of caveman gifs with no context for the English speakers who weren’t there.

That’s awesome, kudos to this guy

Hey! Thanks for linking my forum discussion and bringing more attention to this problem! I firmly believe that there needs to be some official verification for top spots or built-in mechanics in the game to scrub those times that are physically impossible. Anyone found cheating are then banned permanently from showing

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Bernie Stolar and Peter Moore were really handed shit sandwiches at Sega. There was so much infighting and confusion at Sega in the mid-90s, and disagreements between the American executives and their bosses in Japan. The Saturn came out the same year as the 32X. That was insane!