dandongleson
Les Vegetables
dandongleson

@Nightshift Nurse: It might be an odd complaint, but from my limited time playing it, my biggest complaint was actually how much time I seemed to have spent on foot. I have never had any interest playing "normal human" multiplayer, and just wanted to fly around shooting at all times. Hopefully playing a ground soldier

Are we at a point where we seriously don't consider 30 minutes of entertainment for $1 a good deal? Good grief.

Personally, I don't see how anyone could go back to the old Mortal Kombats now, but hopefully there will be enough suckers for nostalgia to make this profitable. The more revenue streams for them, the better the chance of the next one being just as kick ass.

It's hard for me to back this story when the most likable guy by far is the "bad guy".

@traumafox: That makes me sad to think about. I wish we'd get those two DS Romancing SaGa remakes.

Best Link I've ever seen. I doubt Nintendo has the balls or finesse to pull of a game that gelled with this art style though. Team Ico Zelda game perhaps?

I live in Birmingham, Alabama and I must say that this is badass; one of the more impressive levels I've seen from this game so far. Setting plays a huge part for me in games, and I LOVE the setting of Motorstorm 2, so I actually got it, despite not being much of a racer fan (hated the setting of the first one.) This

Graphics? Really? Totally clueless.

If GnR weren't so God damned awful and dated, maybe it wouldn't be so bad for a game set in the future.

I will literally never be able to buy another fighting game that doesn't offer a story mode that's at least in the same ballpark as this game's. It is seriously leagues and leagues ahead of the competition to the point where it is laughable that we weren't getting something like this earlier.

I see they are still going with that awful faux D-pad. I simply cannot play these, or any games that try to simulate a D-pad. I can deal with the fake analogue sticks, but I've never had a single good experience with fake D-pads.

I'll admit that most of the funny parts to me weren't the nerdsploitation, but the cheesy footage of the Baldwin lookalike. Although I did laugh at the gamer attempting to "play" the crosswalk button, the funniest part to me by far was the guy's face at the end.

I honestly thought this was genuinely funny. Hit a little too close to home for some?

@RosalindLicinus: True, but the real numbers here are: Hackers - 1, Sony - 0, Consumers - (-7)

@BobJimBob: I don't think anyone thinks that the PSN is better; it's not. It's just comparable while being free, which is...price...less?

Well, I'll be honest, what they are saying makes perfect sense and I would be stoked to get things for free by doing things I like. The only part of this I am apprehensive about, besides possible immersion breaks, is advertising having an effect on the game-making process in a noticeable way. Publishers will fucking

Ah, gotcha. What kind of inputs are we talking here? Like the kind of inputs you do for the hadouken? Or is it more of a matching what the opponent is doing? I'd just like to know the full scale of how difficult this was. I guess he had to parry a lot of hits in that small amount of time to, eh? It only looks like a

Will someone please explain that tournament video to me? I'm not much of a fighting game fan, and I understand that he is parrying Chun Li's special move, but how hard is that to make it such a legendary video; it's not just holding back or block? The crowd is going fucking wild.