cyclonefx
CycloneFox
cyclonefx

Poor Yukiko. Everyone is beating her. ;_;

Two years later with a lot of great JRPGs and I still count Xenosaga Episode III among my favorites of all time along others like P4G and Suikoden 2. That certainly was no temporary hype.

I‘ve had my awesome share of console triple A games on the go. The Vita introduced me to some of my most favorite game series of all time like Persona (P4G is still the best in the series hands down) and Danganronpa. And Vita is still my goto place for indi games. I‘m looking forward to Stardew Valley on May 22nd as

This.

That’s funny. I tried seaching for メタルギア 相関図 (Metarigia soukanzu) and I imagined this to be way more complicated:

That’s just impressive. With their focus on many awesome single player triple A games this gen (which is kinda what they’re doing every gen, not just this), all power to them.

Can‘t say anything about Sonic Mania yet, but all the games you‘ve listed aren‘t particularly „better“ than the Rayman Origins/Legends games. They do some stuff better, but then again, Rayman does what it does way better than any other game. So Zchichuman absolutely has a valid point when he calls it the „best

If you exclude Bloodborne (because that was pretty much another take on the Souls-formula) or Horizon (because for whatever reason Guerrilla Games were just on-point with that), every new triple A game IP is rough around the edges at first.

The giant mecha monster on the water is actually the worst thing about this game. Not because it’s a side-scrolling shooter passage. There have been way better side/top-scrolling sections in the game.

Great thing to listen! I loved it!

Even if it‘s quite the extra money, but I would highly recommend getting the PS Aimcontroller for Doom. Not only does the aiming or moving arround your gun and actually looking at it from all sides greatly improve the gameplay and immersion, but you also get real locomotion.

Even if it‘s quite the extra money, but I would highly recommend getting the PS Aimcontroller for Doom. Not only

I thought, it was common knowledge, that anime faces in certain styles are heavily influenced by cats.

Absolutely this. This whole debate is meaningless. It’s an art style. Unless Wonder Woman and Chie are both in the same series with one coherent style, you have no chance of telling anything.

Wow. Thank you for posting in my defense and clearing that up. And it makes sense that I tend to use “rise” more often as a German, because we learn British English in school. However, I’m also grateful to Paul Acevedo for giving me the nudge how Americans would write, at all (without taking into account whether it’s

Wow. I didn’t even realize how much of a discussion my post and your correction created. Thank you again for clearing up the difference! I think I learned something.

Thank you. English isn‘t my first language, so I beg your pardon.

DISLIKED

This never happened to me in Bloodborne. First of all, Bloodborne‘s characters look far better than DS‘es (or DS3‘s respectively, which is strange, as that came out later in the same engine). And then, when I turn the camera against a wall in a well-lit place, to get a good look at the character ingame, they look just

I only just listened to this podcast really late.

When I first went to that spot and Devola starts singing with the BGM, I knew, that I’m up to something really special.