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Not to mention the free steel you get for doing it

There’s videos for each class, and the practice mode to test out moves on passive bots.

For Honor, I’d say the bigger issue with the tutorial is that they decided that after forcing you through the tutorial before you got to the game menu (a tutorial I played in the closed beta, open beta and then on release), when you start the story campaign, you have to go through large portions of the same tutorial

guard breaks are good to get some light hits in (Warden can go guard break then light for a quick one-two to the face) but only really buy you enough time to get a decent shot off if you throw them into something by double-tapping the guard break button. If you knock someone into a wall, they’re usually stunned long

They’re doing some sort of bugfix on counter-breaks but I’m not sure if that’s because there’s anything wrong with the ability. Personally I had to just spam the button repeatedly to get through that part of the advanced tutorial because I just couldn’t get the timing right to do it properly.

That’s where you play Lawbringer, stick to blocking and blockbreaking, and you can get free attacks in during parries and every time you block, if the opponent isn’t in the middle of an uninterruptable combo (like the 2-3 hit one the kensei does) you can tap light attack after the block to give them a love-tap to the

What class were you playing? Some are easier to get the basics down than others. I’ve found I do better with the Conqueror and Lawbringer than I did in the beta with any of the fast characters.