It’s been so long but I remember spending a lot of time running past enemies. I had rented it for a weekend and didn’t have anyone around to play it with.
Maybe that was my problem. I played it alone and had a pretty horrible time with it.
Came here looking for this. Was not disappointing.
Yeah, she looks a bit off on that cover.
They may have other plans for Carol. Who knows where things will end up after all the Secret Wars stuff.
The new Ms. Marvel.
In a weird way, Spider-Gwen feels inter-related with Silk, the other new Spider-heroine recently introduced to Peter Parker's corner of the Marvel Universe. Both of them are riffs on the Peter Parker formula, in that the main characters are perpetually put-upon everypeople. None of them are unbelievably rich or…
Who's all ready to unpack boxes of cans for his job at his local supermarket.
Umm... oh snap?
The correct response is always "not enough"
I don't think they should and I don't think they will. The longterm push to get PSNow on more phones makes me think they realize that in general people really just want to use their phones.
Yeah, that could be. GTA sells tons on pretty much whatever it gets released on though. It's a perennial mainstream seller. It'll be interesting to see how both The Order and Bloodborne do in NPD.
I think a lot of people get way too invested in how a game turns out and preorder culture and fanboy metacritic fights certainly don't help. There's been a lot of skepticism going into this game's release and I really lowered my expectations but figured I'd still get it because I like directed experiences like this. …
I think it's a tough sell at full price. If this was a $20-30 downloadable game it may be more palatable but then you wouldn't get the production value which I think adds to the experience.
I've got the game and while I haven't finished it, I'm really enjoying it. I'm not finding it to be the mess that the professional reviews make it out to be. I'm sure it's just my tastes though as I dig the whole cinematic thing but I completely understand why others wouldn't like it.
Late last night on NeoGAF—which itself is rather odd; why on a message board instead of in Bungie's weekly update?—designer Luke Smith made some comments that will undoubtedly cheer up Destiny addicts who are worried about what the future might bring.